This holds the outputs of my foray into 3D modeling, shaders, Three.JS, and psuedo-gamedev. It consists of a variety of scenes, sketches, and experiments that I created while learning and exploring the tech and methods involved with creating interactive 3D content that runs in the browser.
Most of the stuff here is built using Blender, Three.JS, and some custom shaders. It will all run in the browser, targeting desktop devices with mouse + keyboard. SvelteKit is used as a lightweight framework for wrapping everything up and bundling releases.
Include audio integration that is generated in realtime also in the browser via my web-synth project.