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Crosshair drawing is broken when videoAr != displayAr
I'm not sure about that scale_factor, i don't know how to test that
with a "good enough" implementation
The preview window would change in width, when the video was being zoomed. Possibly, because on windows, zooming only calls UpdateSize once, but on linux, it gets called multiple, like 8 times. Rounding fixed it.
I'm not entirely sure, that this is how it's supposed to be added. This requires editing the already existing hotkey.json file (shows path in log, if it exists). Should this also be added to hotkey.cpp?
This reverts commit 3d525d9. The default hotkey is not required. People can just add a custom one from the hotkey settings if they want this.
Do this by partially reverting the changes to UpdateSize in favor of just multiplying by videoZoomValue *after* setting all the window sizes.
It's probably stable enough at this point, and hiding it behind an option just creates more confusion than it prevents.
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Video - Reset video panKnown issues:
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