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This is the template for a basic VFX pipeline. Current support is limited to Maya 2013/VRay (daily build as of May 03 2012) and Nuke. In order to use the pipeline you will need to set some environment variables : The Windows syntax is used here but if you're on Linux or OSX you can sort this out. You can create a batch file with the following entries: echo ----------------------------------------------------------- REM - this is the location of the root of the vfxpipe folder set FXPIPEPATH=z:\software\devl_vfxpipe REM - don't change the following 3 lines set PYTHONPATH=%PYTHONPATH%;%FXPIPEPATH%\python;%FXPIPEPATH%\maya set NUKE_PATH=%NUKE_PATH%;%FXPIPEPATH%\nuke set MAYA_SCRIPT_PATH=%FXPIPEPATH%\maya REM - these are optional here set job=myjob set seq=sequencename set shot=0001 REM - end of optional variables "c:\program files\autodesk\maya2012\bin\maya.exe" Additionally, the pipeline listens to (and wants!) other variables: set job=yourjobname set seq=sequencename set shot=shotnumber These variables will allow the system to automatically load Nuke and Maya tools for the show. look in the fxpipe/__init__.py file for the information you need to modify for your custom setup Author : Robert Nederhorst - http://throb.net
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A generalized visual effects pipeline
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