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Minor visual things #8422
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Minor visual things #8422
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Added mining beam weapons similar to building beam weapons. 2023_03_24_12_06_50_javaw.mp4 |
Anuken
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Mar 26, 2023
core/src/mindustry/world/blocks/defense/turrets/LaserTurret.java
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So that really bad delta time won't let the bullet despawn when it shouldn't.
- Trail fade is not scaled properly - Trail doesn't stay centered on the engine while shrinking - Trail is not scaled properly while falling
...would be nice if effects had a second float parameter for cases like this where it's just the same effect on a different layer. Like how bullets have an fdata.
Apply to trail fade
...what |
oh jeez I'm going to need to look through what's changed |
Should probably split into smaller PRs. |
Yea, I'll just close this mess. |
This was referenced Feb 9, 2025
Merged
Do I bother re-implementing effect fdata in another pr? |
And is continuous laser growtime necessary? |
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growTime
forContinuousLaserBulletType
s.2023_03_23_20_24_12_javaw.mp4
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(Hey @bluewolf3682, now's your chance to complain about other small visual issues.)