Download the App Store version, join the community on Discord, or visit the website.
Hey it's me, Joe, I've retired App Maker. I enjoyed the learning experience of building this app. Thanks to everyone who has tested the app and given me feedback! If you wish to keep using it, you can attempt to use this version on GitHub (I don't recommend) or use the version on the App Store!
I'll post to the project Twitter account when I resume work on it, so give it a follow if you'd like to be notified.
Learn about customization with Plugins
App Maker is an IDE designed to run on iPhones and iPads. It's built mostly in Swift and SwiftUI, although its source code includes some C, Objective C, Python, and even Lua.
Although initially intended to be an IDE specifically for iOS development with SwiftUI, App Maker is now capable of working with more programming languages and frameworks. The core module provides public Swift protocols so that 3rd parties can add new build systems, source control systems, project templates, and more!
- ⭐️ Live Simulator
- 📱 iOS Development
- 🎮 Game Development
- 💾 Git Support
- 👩💻 Customizations API
- 🔌 Plugins
- 💻 Partially Compile Projects
- 🔥 Multiplayer Server
Instantly see code changes in an iPhone or iPad simulator. Choose from different models such as the iPhone 13 or iPad Pro.
Use the Swift Interpreter to run your iOS projects in the App Maker IDE. Or connect your device to a Mac for remote builds.
Create video games using Lua and Solar2D.
Connect to your GitHub or any Git host via SSH with the Git Providers plugin--built on top of SwiftGit2.
Extend the IDE with customizations through the Customizations API. Want to add support for a language? Make a build system customization! Want to add your own text editor? Make an editor customization!
Choose from a selection of App Maker plugins, or add in one of the 1,000s of plugins found at Solar2D to suit your game development needs. You can also create your own via the Customizations API.
There are times when your project might have dependencies that cannot be easily compiled or linked on iOS. For example:
- Your project includes C source code
- Your project links against .a static libraries or .dylib dynamic libraries
- Your Solar2D game project includes native plugins which require linking and codesigning static libraries*
- Your project uses frameworks such as Firebase which look for a
GoogleService-Info.plist
file in the app bundle.
In any of these cases, you will want to compile these dependencies with your custom build of App Maker. In your config.appmaker.lua
, set partiallyCompiledProjectFolder
to the name of the folder you wish to include. Then put all files you wish to compile with App Maker at PartiallyCompiledProjects/{YOUR_PARTIALLY_COMPILED_PROJECT_NAME}
.
*Native Solar2D plugins can be more easily integrated into your custom build as a Plugin.
Note that partially compile projects are still under development.
Start live development sessions over WebSockets with your friends. Still under development.
Download the latest IPA on the releases page.
https://github.com/App-Maker-Software/AppMakerProfessional/releases
Then follow instructions on https://altstore.io
First clone this repository:
git clone https://github.com/App-Maker-Software/AppMakerProfessional.git
Then cd into the directory and run ./app-maker-builder
cd AppMakerProfessional
./app-maker-builder
Follow the prompts provided by the builder. It should generate a config.appmaker.lua
file for you. You can then open config.appmaker.lua
to customize App Maker with plugins. For game developers using Solar2D, you will want to put your native plugins under the Solar2D
plugin with the key solar2DPlugins
.
Once you have config.appmaker.lua
to your liking, run ./app-maker-builder
again.
./app-maker-builder
This will generate and open AppMaker.xcodeproj
. Change the signing team to your Apple ID and build!
Don't have a Mac or don't need a custom build? Get App Maker Professional in the App Store right now!
This repo, AppMakerProfessional, is responsible for creating an Xcode project which builds and links AppMakerCore (closed source) against all plugins to produce the final iOS app. More will be detailed about the architecture later.
While AppMakerCore is closed source and proprietary, this repo (AppMakerProfessional) is licensed under the AGPLv3 open source license. See LICENSE.AGPL3 for full text of AGPL license.
See CONTRIBUTING.md