Semi-Universal customisable chams for Unity games. Instructions on how to adapt this to your game are in Main.cs (2 easy steps)
Inject using any mono injector. I highly recommend this one because you only need to inject once + it will automatically bypass most usermode anti-cheats: https://www.unknowncheats.me/forum/unity/485029-unity-neoinjector.html
Create a 'StreamingAssets' folder inside of: yourGameFolder/yourGameName_Data/StreamingAssets. Place your asset bundle file in here and name it: 'Universal Chams'.
I've provided the script I used to create my asset bundle which should work on any version of windows. Official tutorial: https://learn.unity.com/tutorial/introduction-to-asset-bundles#