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Issues: ArcanePlugins/LevelledMobs

[LM4b] To-do List
#457 by lokka30 was closed Feb 24, 2024
Closed 2
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Issues list

Refreshable Entity Databanks priority: normal Normal priority status: thoughts wanted Thoughts from the community are desired type: improvement Add or adjust a feature
#487 opened Jun 4, 2024 by UltimaOath
applying weight in a set range
#481 opened Mar 17, 2024 by Harsh1625
Chunk Density Nametag Switch / Nametag Disable Command priority: normal Normal priority status: confirmed Confirmed by a maintainer status: unassigned target version Needs a future version assigned to it type: improvement Add or adjust a feature
#476 opened Jan 22, 2024 by UltimaOath
LM4 / Entity Experiences Modifier status: thoughts wanted Thoughts from the community are desired status: unconfirmed Needs confirmation status: waiting for approval Waiting for approval from maintainers type: improvement Add or adjust a feature
#456 opened Jun 8, 2023 by UltimaOath v4.0
LM4 Suggestion: Swarm Mechanic priority: low Low priority status: confirmed Confirmed by a maintainer status: unassigned target version Needs a future version assigned to it type: improvement Add or adjust a feature
#441 opened Jan 17, 2023 by UltimaOath
Add region integration for Residence good first issue Great choice for new contributors priority: normal Normal priority status: confirmed Confirmed by a maintainer status: on hold Other things need to be resolved before progress can continue type: improvement Add or adjust a feature
#435 opened Dec 17, 2022 by lokka30 v4.1
Custom Attacks System priority: normal Normal priority status: confirmed Confirmed by a maintainer type: improvement Add or adjust a feature
#432 opened Nov 22, 2022 by lokka30 v4.4
Add "Give Potion Effect" Action good first issue Great choice for new contributors priority: low Low priority status: confirmed Confirmed by a maintainer type: improvement Add or adjust a feature
#431 opened Nov 17, 2022 by lokka30 v4.3
add ability to stop certain custom drops in claims/regions priority: normal Normal priority status: confirmed Confirmed by a maintainer type: improvement Add or adjust a feature
#377 opened Apr 19, 2022 by lokka30 v4.3
Add placeholder-based boolean expression conditions priority: normal Normal priority status: confirmed Confirmed by a maintainer type: improvement Add or adjust a feature
#375 opened Apr 13, 2022 by lokka30 v4.2
Entity Combat Tree (ECT) priority: normal Normal priority status: confirmed Confirmed by a maintainer type: improvement Add or adjust a feature
#355 opened Jan 16, 2022 by UltimaOath v4.1
Bloodthirst Levelling Strategy priority: normal Normal priority status: confirmed Confirmed by a maintainer type: improvement Add or adjust a feature
#349 opened Jan 2, 2022 by Wabbit69 v4.1
Increase Damage to Shields by Multiplier priority: low Low priority status: confirmed Confirmed by a maintainer status: on hold Other things need to be resolved before progress can continue type: improvement Add or adjust a feature
#329 opened Nov 16, 2021 by UltimaOath
2 of 5 tasks
v4.0
Attributes determined via Level Trees priority: normal Normal priority status: confirmed Confirmed by a maintainer type: improvement Add or adjust a feature
#316 opened Oct 30, 2021 by UltimaOath v4.3
NBT-API rule conditions priority: normal Normal priority status: confirmed Confirmed by a maintainer type: improvement Add or adjust a feature
#288 opened Aug 16, 2021 by lokka30 v4.3
Add health-dependent color variable priority: normal Normal priority status: thoughts wanted Thoughts from the community are desired status: waiting for approval Waiting for approval from maintainers type: improvement Add or adjust a feature
#278 opened Aug 13, 2021 by lokka30
ProTip! What’s not been updated in a month: updated:<2024-11-24.