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doc: localization.
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ArchiDog1998 committed Feb 22, 2024
1 parent fe20c87 commit 6738b19
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Showing 5 changed files with 5 additions and 7 deletions.
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@@ -1,5 +1,6 @@
namespace RotationSolver.Basic.Configuration.Conditions;

[Description("Rotation Condition")]
internal class RotationCondition : DelayCondition
{
public ComboConditionType ComboConditionType = ComboConditionType.Float;
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2 changes: 1 addition & 1 deletion RotationSolver.Basic/Configuration/Configs.cs
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Expand Up @@ -72,7 +72,7 @@ public const string
Filter =UiInformation)]
private static readonly bool _showInfoOnDtr = true;

[ConditionBool, UI("Heal party members outside of combat.",
[ConditionBool, UI("Heal members outside of combat.",
Filter = AutoActionCondition, Section =1)]
private static readonly bool _healOutOfCombat = false;

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4 changes: 2 additions & 2 deletions RotationSolver/Data/UiString.cs
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Expand Up @@ -372,7 +372,7 @@ internal enum UiString
[Description("Defense Single Forced Condition")]
ConfigWindow_Auto_DefenseSingleConditionSet,

[Description("Esuna Stance North Forced Condition")]
[Description("Dispel Stance Positional Forced Condition")]
ConfigWindow_Auto_DispelStancePositionalConditionSet,

[Description("Raise Shirk Forced Condition")]
Expand All @@ -390,7 +390,7 @@ internal enum UiString
[Description("Speed Forced Condition")]
ConfigWindow_Auto_SpeedConditionSet,

[Description("Limit Break Condition")]
[Description("Limit Break Forced Condition")]
ConfigWindow_Auto_LimitBreakConditionSet,

[Description("This will change the way that Rotation Solver uses actions.")]
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3 changes: 0 additions & 3 deletions RotationSolver/Localization/Localization.json
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Expand Up @@ -145,8 +145,6 @@
"RaisePlayerByCastingName": "Raise player while swiftcast is on cooldown",
"RaiseAllName": "Raise any player in range (even if they are not in your party)",
"RaiseBrinkOfDeathName": "Raise players that even have Brink of Death debuff",
"UseAoeActionDescription": "",
"UseAbilityDescription": "",
"RotationSolver.Data.UiString.ConfigWindow_UI_Information": "Information",
"RotationSolver.Data.UiString.ConfigWindow_UI_Overlay": "Overlay",
"RotationSolver.Data.UiString.ConfigWindow_UI_Windows": "Windows",
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"CountDownAheadName": "The starting when abilities will be used before finishing the countdown",
"WeaponDelayDescription": "",
"ClickingDelayDescription": "",
"MaxPingDescription": "",
"RotationSolver.Data.UiString.ConfigWindow_List_Description": "In this window, you can set the parameters that can be customised using lists.",
"RotationSolver.Data.UiString.ConfigWindow_List_Statuses": "Statuses",
"RotationSolver.Data.UiString.ConfigWindow_List_Actions": "Actions",
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2 changes: 1 addition & 1 deletion RotationSolver/UI/RotationConfigWindow.cs
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Expand Up @@ -110,7 +110,7 @@ public override void Draw()
}
}

private void DrawDutyRotation()
private static void DrawDutyRotation()
{
var dutyRotation = DataCenter.RightNowDutyRotation;
if (dutyRotation == null) return;
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