A small personal 2D game engine/framework.
- Custom archive format '.chse' + tools for creating/extracting archives
- Custom scripting language
Skitter - Support for protracker MOD modules
- Compatible with devkitpro/devkitarm to target for Gamecube, Switch, Wii, and really anything that supports SDL2 and SDL2_ttf
For Desktop
cmake . -Bbuild -DEXAMPLE=True
For GameCube/Switch make sure you have the relevant devkitpro/devkitarm libraries installed (check the devkitpro pacman repos)
make -f Makefile.(platform)
This is mostly for personal use, but if you use it, let me know! If you release anything with it credit would also be appreciated, but isn't nessesary :3