๐ Computer Science at San Agustin National University, Arequipa.
- ๐ค I'm an Indie Game Developer, Hobby Artist and Junior Researcher
- ๐ญ Iโm currently working on dev projects and research in AI
- ๐ฑ Iโm currently learning Advanced Math Topics, AI, and Advanced Drawing.
- ๐จ๐ปโ๐ป I'm currently developing my multi-platform 3D Graphics Library: HSGILand my 3D Game Engine:Curly Engine
- โก Fun fact: What does Thor have for breakfast? A Thortilla
- ๐ฎ Video Game Programming
- ๐ซ Computer Graphics
- โ๏ธ Game Engine Development
- ๐จ๐ปโ๐ป Library/API Development
- ๐ค Artificial Intelligence
- ๐ง Brain-Computer Interface
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HSGILHandy Scalable Graphics Integration Library
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Curly EngineC++ Game Engine for block-oriented programming
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SOD-ViewerSecond Order Dynamics CTk Viewer for fast iteration
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CppScannerCppScanner is a Web Application for scanning images from photographs
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SPHSmoothed Particle Hydrodynamics Water Simulation Implementation
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MAVeDMAVeD is a DBMS that focus on the Single Instance paradigm
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Viscos-MLTVisualy Creative Ordinary Software Math Learning Tool
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WebCSUNSAComputer Science's Web Page for Computer Science Week
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CurlyScriptThe CurlyScript Language Compiler Official Repository
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Game Contributions: 
- GitHub: AsulconS
- Email: adrian.r.bedregal@gmail.com
- LinkedIn: Adrian Bedregal






