- ๐ Hi, I'm Sander, also known as @AtlantiaKing. I'm a game developer, composer, organist and oboist
- ๐ผ Currently working at The Artistocrats developing Starship Troopers: Terran Command
- ๐ Studied Game Development at Digital Arts and Entertainment of Howest
- ๐ซ How to reach me: @atlantiaking on discord
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Junior Gameplay Programmer @ The Artistocrats
- Belgium
-
03:56
(UTC +01:00) - https://www.sanderdekeukelaere.com
- @AtlantiaKing
- https://sander-de-keukelaere.itch.io/
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ProceduralWorlds
ProceduralWorlds PublicA library that can be used for different kinds of procedural world generation
C++ 3
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Procedural-2D-Dungeon-Generator
Procedural-2D-Dungeon-Generator PublicA 2D Dungeon Generator using seperation steering behavior, triangulation and the minimum spanning tree algorithm with parameters that influence the generation.
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LeeVangraefschepe/LeapGameEngine
LeeVangraefschepe/LeapGameEngine PublicA component based 3D game engine writen in C++
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That2DGameEngine
That2DGameEngine Public2D component based game engine written in C++ using SDL, GLM and ImGUI.
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GP2-Minecraft
GP2-Minecraft PublicA project where I recreate a small aspect of the survival mode of Minecraft using the Overlord Engine.
C++ 2
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Wardergrip/kenneyjam23
Wardergrip/kenneyjam23 PublicProject files of City Crawlers a submission for Kenney jam 2023
C#
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