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Item Level Requirements

AzureDoom edited this page Jan 26, 2026 · 6 revisions

This file controls which items players are allowed to use or equip based on their level.

This system is typically used to gate stronger equipment behind progression while still allowing items to be crafted, looted, or traded normally.

This is default off and changed in the main config at /mods/levelingcore_LevelingCore/levelingcore.json by changing EnableItemLevelRestriction to true.


File Location

The item level requirement file is automatically created on first startup if it does not exist:

/mods/levelingcore_LevelingCore/data/config/itemlevelrequirements.csv

If deleted, the file will be recreated with default values on the next launch.


CSV Format

Header (Required)

itemnameid,lvl

Column Definitions

Column Description
itemnameid The internal item ID used by the game (case-sensitive)
lvl The minimum player level required to use or equip the item

Example Configuration

itemnameid,lvl
Weapon_Club_Iron,5
Weapon_Longsword_Iron,5
Weapon_Spear_Iron,5
Weapon_Staff_Iron,5
Weapon_Axe_Iron_Rusty,5
Weapon_Club_Iron_Rusty,5

What this does:

  • All listed weapons cannot be used before level 5
  • Players may still:
    • Craft the items
    • Loot the items
    • Trade the items
  • The restriction only applies when attempting to use the item

Multiple Items Per Level

You can assign any number of items to the same required level by repeating the level value:

itemnameid,lvl
Weapon_Sword_Iron,10
Weapon_Axe_Iron,10
Weapon_Spear_Iron,10

All three items will require level 10 to use.


Item IDs (itemnameid)

  • Must match the exact in-game item ID
  • Case-sensitive
  • Can be viewed in creative mode
  • ⚠ There is currently no official online master list of item IDs

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