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Quick fix
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B0N3head authored Nov 18, 2022
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A simple to setup easy to edit unity fps movement controller using rigidbodies in c#. Feel free to use it if you'd like!
## Features


- [x] Fully momentum based movement
- [x] Customizable speeds for:
- [x] Walking
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### Visual examples
| Variable Jump Height & Jump Cooldown | Smoothed `lerp` Crouch vs Non-Smothed | Coyote Time (Slowed & Exaggerated) |
| ------ | ------ |------ |
| <img src="https://raw.githubusercontent.com/B0N3head/unity-fps-movement-controller/main/readmeAssets/varJumpHeight.gif" width="300" /> | <img src="https://raw.githubusercontent.com/B0N3head/unity-fps-movement-controller/main/readmeAssets/crouching.gif" width="300" /> | <img src="https://raw.githubusercontent.com/B0N3head/unity-fps-movement-controller/main/readmeAssets/coyoteTime.gif" width="300" /> |
| <img src="https://raw.githubusercontent.com/B0N3head/unity-fps-movement-controller/main/readmeAssets/varJumpHeight.gif" width="250" /> | <img src="https://raw.githubusercontent.com/B0N3head/unity-fps-movement-controller/main/readmeAssets/crouching.gif" width="250" /> | <img src="https://raw.githubusercontent.com/B0N3head/unity-fps-movement-controller/main/readmeAssets/coyoteTime.gif" width="250" /> |

<br/>

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| Z | Crouch |
| Q | Lock/Unlock Mouse |

###### *CTRL creates issues when testing in editor so Z is used (shift + keys = run unity hotkey)
###### *CTRL creates issues when testing in editor so Z is used (ctrl + keys = run unity hotkey)

<br/>

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### Sorry, one more thing
**Please make sure that whatever the player is intended to stand/jump onto or from is set to the `Ground` tag.** When setting up the script, you will be prompted to let the script create the tag, but at the time of writing this I have not created an algorythm/ai to detect what should and shouldn't be ground... so you will have to manually do this untill then (Which I'm not going to do, sorry).

<img src="https://raw.githubusercontent.com/B0N3head/unity-fps-movement-controller/main/readmeAssets/groundLayer.gif" width="600" />/
<img src="https://raw.githubusercontent.com/B0N3head/unity-fps-movement-controller/main/readmeAssets/groundLayer.gif" width="600" />/

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