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# You're in Grave Danger 2.0.0-beta.1 | ||
**NOTE: This version is a rewrite of previous versions of the mod for minecraft 1.20 | ||
and above. It will not be backwards compatible with previous versions of the mod.** | ||
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Also note this is a beta release, and may contain bugs. If you encounter such | ||
things, please report them on the mod's github. | ||
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Every feature has been reimplemented from scratch. If there's something from | ||
previous versions that didn't make the update, also let me know over on github. | ||
I (the mod dev) have tried to remember everything, but might've still missed some stuff | ||
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### Notable features | ||
* Changed the config file. Both in structure, but also format. Should hopefully | ||
be easier to traverse | ||
* Although it's been in the mod previously, graves are optional. However, in | ||
this version, the mod has been developed with this more in mind than previously. | ||
This means that it is easier to use YiGD as a death handler mod, without graves, | ||
than it has previously been. | ||
* Added new respawn configurations. You can now respawn with custom potion effects, | ||
you can configure respawn health, hunger, and more. | ||
* Compatibility is now more configurable, where you can configure drop rules | ||
from different mod inventories, and also toggle the compatibility implementations | ||
from loading. | ||
* Inventory NBT is no longer stored in the block entity itself. If you have previously | ||
had trouble with this overloading chunks with NBT data, it should now be fixed. | ||
All data is now stored in the backup file, which means if it's lost, the grave contents | ||
will be too. |
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