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update changelog
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burner1024 committed Sep 12, 2023
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Expand Up @@ -5,6 +5,7 @@ This file lists changes for RPU only (since RP 2.3.3).
In addition to the below list, RPU releases contain all applicable fixes from the corresponding [UPU releases](https://github.com/BGforgeNet/Fallout2_Unofficial_Patch/blob/master/docs/changelog.md).
Sometimes UPU or RPU may be updated independently, which is why you might see gaps in version numbers.

- [Version 27](#version-27)
- [Version 26](#version-26)
- [Version 25](#version-25)
- [Version 24](#version-24)
Expand Down Expand Up @@ -33,20 +34,39 @@ Sometimes UPU or RPU may be updated independently, which is why you might see ga
- [readme](rp-readme.txt)
- [changelog](rp-changelog.txt)

### Version 27

- New animations for Cat Jules, from [black dude](https://github.com/rotators/fallout-animations/tree/master/Male_BlackDude) set.
- [Fixed](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/147) improved mysterious stranger causing lag in a random encounter.
- Increased lighting in some of the darker areas.
- Abbey
- [Fixed](https://github.com/BGforgeNet/Fallout2_Restoration_Project/pull/219) double reward for killing the small deathclaw.
- San Francisco
- [Fixed](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/165) stupid characters being unable to return the decomposing body to Dr. Wong.
- Vault City
- Chief Librarian Kohl will give a [pointer to Abbey](https://github.com/BGforgeNet/Fallout2_Restoration_Project/pull/220).
- Vault Village
- [Changed] critter placement so one "strong peasant" does not block the desk (contain minor loot) in the "upgraded" village elevations.

### Version 26

- Hero Appearance updated to version 2.6.
- Party Orders updated to version 1.11.

### Version 25

Fixed [crash in EPA](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/129) when sfall QoL features weren't selected during installation.

### Version 24

Maintenance release: bugfixes from UPU, expanded Polish translation.

### Version 23

Fixed Cassidy missing talking head.

### Version 22

- [Animations](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/107)
- Extended flamer animations are moved into a separated component, and updated.
- Green ghoul "magic hands ground" animation is enabled.
Expand All @@ -58,9 +78,11 @@ Fixed Cassidy missing talking head.
- Fixed [black screen](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/108) upon entering the area in German version.

### Version 21

Updated sfall to 4.3.0.1.

### Version 20

- General
- XP rewards for Kaga are [more consistent](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/78). Also, Kaga will wield more appropriate weapons at each level (2: hunting rifle instead of 14mm pistol, 3: assault rifle instead of combat shotgun, 4: super cattle prod instead of laser rifle).
- Linux: fixed AmmoMod installation on case sensitive fs.
Expand All @@ -83,36 +105,44 @@ Updated sfall to 4.3.0.1.
- All this also applies to plants inside EPA.

### Version 18

Updated [Hero Appearance](https://github.com/BGforgeNet/Fallout2_Hero_Appearance) to v2.1, shipping only canon sets by default.

### Version 17

- Kaga now has [consistent stats and HP](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/57).

### Version 16

- Separated [NPC armor](https://github.com/BGforgeNet/Fallout2_NPC_Armor) mod.
- Added Italian and Hungarian translations.
- Fixed a leftover from YAAM, incorrect stats for BB ammo.

### Version 14

- Fixed auto installer not allowing to select a directory in some cases.
- Fixed `AllowSoundForFloats` placement in `ddraw.ini`
- Enabled more QoL options: `WorldMapTerrainInfo`, `ActionPointsBar`, increased `NumSoundBuffers` to 16.

### Version 13

- Multiple fixes and updates from [UPU](https://github.com/BGforgeNet/Fallout2_Unofficial_Patch).
- Added [high quality music](https://github.com/BGforgeNet/Fallout2-HQ-music).

### Version 12
- Fixed incorrect `WorldMapSlots` placement in `ddraw.ini`.
- Fixed re-stocking Red 888 Guns (introduced in v11).
- Fixed `rpu-install.command` being left out on cleanup.

- Fixed incorrect `WorldMapSlots` placement in `ddraw.ini`.
- Fixed re-stocking Red 888 Guns (introduced in v11).
- Fixed `rpu-install.command` being left out on cleanup.

### Version 11
- [Fixed](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/32) custom `ddraw.ini` configuration.
- [Removed](https://github.com/BGforgeNet/Fallout2_Unofficial_Patch/issues/35) old workarounds for 'too many items'.
- Moved more ini files into `mods` directory.

- [Fixed](https://github.com/BGforgeNet/Fallout2_Restoration_Project/issues/32) custom `ddraw.ini` configuration.
- [Removed](https://github.com/BGforgeNet/Fallout2_Unofficial_Patch/issues/35) old workarounds for 'too many items'.
- Moved more ini files into `mods` directory.

### Version 10

- General
- Disabled `AIBestWeaponFix` by default, as it's not much of a fix.
- Fixed Goris de-robing script so that it'll actually enable `UseFileSystemOverride` when necessary.
Expand All @@ -134,6 +164,7 @@ Updated [Hero Appearance](https://github.com/BGforgeNet/Fallout2_Hero_Appearance
- Badger will keep re-stocking after 7 years.

### Version 9

- General
- Allowed all Kaga versions to be knocked down, for consistency.
- Added [Party Orders](https://github.com/BGforgeNet/Fallout2_Party_Orders) to release package.
Expand All @@ -153,6 +184,7 @@ Updated [Hero Appearance](https://github.com/BGforgeNet/Fallout2_Hero_Appearance
Added missing item highlight and party control mods.

### Version 7

- Enabled some QoL features in sfall: `DontTurnOffSneakIfYouRun`, `NumbersInDialogue`, `WorldMapFontPatch`, `PartyMemberExtraInfo`.
- Removed files identical to their `master.dat` versions.
- Removed duplicate files from animations components.
Expand Down Expand Up @@ -185,24 +217,24 @@ Repacked into .dat file.
### Version 1

- General
- Damage formula no longer erroneously defaults to YAAM.
- Various under the hood changes and optimizations.
- Damage formula no longer erroneously defaults to YAAM.
- Various under the hood changes and optimizations.
- Abbey
- Computer desk in SW map corner gives a message when used.
- Both deatchclaws have correct scripts now.
- Fixed brother Paul not giving access to computers if the beast was killed, but the book wasn't retrieved.
- Computer desk in SW map corner gives a message when used.
- Both deatchclaws have correct scripts now.
- Fixed brother Paul not giving access to computers if the beast was killed, but the book wasn't retrieved.
- Broken Hills
- Allowed to use lockpicks in Chad's quest.
- Allowed to use lockpicks in Chad's quest.
- Den
- Fixed dealer's bodyguard description.
- Deleted 0-stack ammo pack from Metzger's desk.
- Bobby's floats tweaked to reflect he's packing things.
- Fixed dealer's bodyguard description.
- Deleted 0-stack ammo pack from Metzger's desk.
- Bobby's floats tweaked to reflect he's packing things.
- Enclave
- Fixed RP NPC suffering no damage in the puzzle room.
- Fixed vertibird pad area being immune to meltdown countdown and FEV poisoning.
- Fixed RP NPC suffering no damage in the puzzle room.
- Fixed vertibird pad area being immune to meltdown countdown and FEV poisoning.
- Klamath
- Fixed Duntons offering the job on the pastures, then telling the PC off. Also, fixed CoP check in their script.
- Fixed Duntons offering the job on the pastures, then telling the PC off. Also, fixed CoP check in their script.
- Gecko
- Lenny: moved ammo from hands to inventory.
- Lenny: moved ammo from hands to inventory.
- Hubologists' stash
- Added proper messages for using skills and items on the top door.
- Added proper messages for using skills and items on the top door.

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