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Update comment for Merc workaround.
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burner1024 committed Feb 22, 2024
1 parent 477ac59 commit b695013
Showing 1 changed file with 11 additions and 3 deletions.
14 changes: 11 additions & 3 deletions scripts_src/maps/ncr2.ssl
Original file line number Diff line number Diff line change
Expand Up @@ -45,9 +45,17 @@ export variable i_locker_tamper := 0;
export variable i_fergus_obj := 0;
export variable i_gunther_obj := 0;
export variable i_emitter_carlson_obj := 0;
export variable lenny_obj := 0;
export variable playerTmpBox := 0;

/*
TODO: this is a temporary workaround.
Without it Merc is silent on Carlson map.
Should be fixed in Merc's script.
See https://github.com/BGforgeNet/Fallout2_Restoration_Project/pull/260,
https://github.com/BGforgeNet/Fallout2_Unofficial_Patch/pull/111.
*/
export variable lenny_obj := 0;
export variable playerTmpBox := 0;
/* end todo */

procedure start;
procedure map_enter_p_proc;
Expand Down Expand Up @@ -82,4 +90,4 @@ end


procedure Initial_Inven begin
end
end

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