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typo ref #112
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burner1024 committed Mar 27, 2024
1 parent 037d331 commit f745f30
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions scripts_src/headers/doors_containers.h
Original file line number Diff line number Diff line change
Expand Up @@ -605,7 +605,7 @@ lockpick skill and perception to notice the lock.
variable Perception_Check;
variable Locks_Check;

Perception_Check = roll_vs_stat(dude_obj, STAT_pe, 0)
Perception_Check = roll_vs_stat(dude_obj, STAT_pe, 0);
Locks_Check:=roll_vs_skill(dude_obj,SKILL_LOCKPICK,0);

if (is_success(Perception_Check)) then begin
Expand Down Expand Up @@ -701,7 +701,7 @@ traps skill and perception to notice the trap.
variable Perception_Check;
variable Traps_Check;

Perception_Check = roll_vs_stat(dude_obj, STAT_pe, 0)
Perception_Check = roll_vs_stat(dude_obj, STAT_pe, 0);
Traps_Check:=roll_vs_skill(dude_obj,SKILL_TRAPS,0);

if (is_success(Perception_Check)) then begin
Expand Down Expand Up @@ -799,7 +799,7 @@ on your lockpick and traps skills and perception to notice things.
variable Traps_Check;
variable Locks_Check;

Perception_Check = roll_vs_stat(dude_obj, STAT_pe, 0)
Perception_Check = roll_vs_stat(dude_obj, STAT_pe, 0);
Traps_Check:=roll_vs_skill(dude_obj,SKILL_TRAPS,0);
Locks_Check:=roll_vs_skill(dude_obj,SKILL_LOCKPICK,0);

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