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Robot specific adapter features
Isak Näslund edited this page Mar 25, 2020
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Any property type object will use its name as its label name. Therefore it is important that all properties being pushed has a name defined, and that this is unique.
Property objects include:
- SectionProperties
- SurfaceProperties
- Materials
- Supports
- BarReleases
- LinkConstraints
- MaterialDatabase - Sets which material data base that should be used in the model and used as reference when pushing elements
- SectionDatabase - Sets which section data base that should be used in the model and used as reference when pushing elements
- SteelDesignCode - Sets which design code that will be used in Robot