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Starting up

Nahuel Rocchetti edited this page Feb 25, 2024 · 4 revisions

To get everything working properly and to be able to create your own maps, follow the steps described in this wiki

1 - Installing the MapStation Plugin into your game :

You have 2 Options :

  • Use a mod manager (R2ModManager or Thunderstore app), R2Modmanager is recommended.

    Just head on the MapStation mod page on Thunderstore [Link Here] and click on "Install with mod manager"

OR

  • Download the mod manually, Unzip [NameofMapstation download .ZIP] and drag the Mapstation folder to the plugins folder of your bepinhex installation

Now that the plugin is installed, LAUNCH YOUR GAME AT LEAST ONCE, this will create the necessary files for the mod to work.

2 - Setting up the unity project :

Step 0 : PREREQUISITES

You will need to download and install Unity Hub, so that you can open the project files.

https://public-cdn.cloud.unity3d.com/hub/prod/UnityHubSetup.exe

Step 1 : Setting up the unity project

From the MapStation Github Repo, download and extract "MapStation.Editor.zip" from the latest release

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Open the folder and double click/launch "setup.cmd" that is inside the folder

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The Setup should find your BRC Installation folder,

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If it doesn’t, run the game with the plugin again, and it if still doesn't work, give it the path manually to your BRC folder

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Open Unity Hub, Click on the Projects tab, Click on "Add", then select the MapStation.Editor folder. If Unity asks to download a Unity version, say yes and wait for it to install what it needs.

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You can now open MapStation in Unity and start making maps!

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