Simple Shake effect using Perlin noise and OpenFX
Just make sure you have git
installed;
git clone https://github.com/Babakinha/P_Shake.git
cd P_Shake
git submodule update -i -r
Done! now just compile it to your operating system;
On Unix-like systems, the plugins can be compiled by typing in a terminal:
make [options]
to compile as a single combined plugin (see below for valid options).make [options] CXXFLAGS_ADD=-fopenmp LDFLAGS_ADD=-fopenmp
to compile with OpenMP support (available for CImg-based plugins and DenoiseSharpen). The most common options areCONFIG=release
to compile a release version,CONFIG=debug
to compile a debug version. OrCONFIG=relwithdebinfo
to compile an optimized version with debugging symbols.
Another common option is BITS=32
for compiling a 32-bits version, BITS=64
for a 64-bits version, and BITS=Universal
for a universal binary (OS X only).
The compiled plugins are placed in subdirectories named after the configuration,
for example Linux-64-realease for a 64-bits Linux compilation.
In each of these directories, a *.bundle
directory is created, which has to be moved to the proper place (/usr/OFX/Plugins
on Linux, or /Library/OFX/Plugins
on OS X)
So you can just the command make [options] && make install
to compile and move the plugin folder for your OS's OFX/Plugins folder
And for you copy pasters just use this:
sudo make CONFIG=release BITS=64 && sudo make install CONFIG=release BITS=64
bruh