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A playground for me to test different ways to improve the chain generation for a game like puyo-puyo

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BarelyAliveMau5/PuyoTest

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PuyoTest

This is a prototype/test/playground/toy project i've created out of curiosity to discover how to create a game like puyo-puyo, and also see how difficult it would be to create a super nice chain in the game. This was not supposed to be a pretty copy of my work. This is literally just a bunch of code i wrote to test stuff.

I really want to implement a monte carlo search algorithm to generate efficient chains, instead of this crappy brute-force code implemented right now and i eventually will when i finish my college stuff. I dont plan to implement it using python in the future though (*cough* slow af *cough*). Maybe using the beloved Godot Engine? who knows :) (sure i will. i love you Godot <3)

Here is an animated preview of how it works

alt text

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A playground for me to test different ways to improve the chain generation for a game like puyo-puyo

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