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Merge pull request #66 from BigBang1112/dev
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GBX.NET 1.1.3
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BigBang1112 authored Feb 1, 2023
2 parents 9379509 + 4a1d7ee commit 0ff5db0
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Showing 55 changed files with 1,133 additions and 128 deletions.
1 change: 1 addition & 0 deletions Src/GBX.NET/ControlEntry.cs
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/// <summary>
/// Input from an input device.
/// </summary>
[Obsolete("Use GBX.NET.Inputs.IInput instead. Class will be removed in 1.3.0")]
public record ControlEntry(string Name, TimeInt32 Time, uint Data)
{
public bool IsEnabled => Data != 0;
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1 change: 1 addition & 0 deletions Src/GBX.NET/ControlEntryAnalog.cs
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Expand Up @@ -3,6 +3,7 @@
/// <summary>
/// A control entry with an additional <see cref="float"/> value.
/// </summary>
[Obsolete("Use GBX.NET.Inputs.IInputReal instead. Class will be removed in 1.3.0")]
public record ControlEntryAnalog : ControlEntry
{
public float Value
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10 changes: 9 additions & 1 deletion Src/GBX.NET/Engines/Game/CGameCtnBlockInfoMobilLink.cs
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[Node(0x03192000)]
public class CGameCtnBlockInfoMobilLink : CMwNod
{
[NodeMember(ExactlyNamed = true)]
public Id SocketId { get; set; }

[NodeMember(ExactlyNamed = true)]
public CGameObjectModel? Model { get; set; }


[NodeMember]
public int Version { get; set; }

[NodeMember]
public Node? U04 { get; set; }

[NodeMember]
public GameBoxRefTable.File? U04File { get; set; }

internal CGameCtnBlockInfoMobilLink()
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