GBX.NET 2.0.0-beta1
Pre-release
Pre-release
- Added several unused MediaTracker blocks
- Implemented the rest of the MediaTracker blocks
- Added class ID remap functionality (stored in
Gbx
, otherwise on serialization specifyClassIdRemapMode
)- Modes:
Latest
(TM2+ and mostly TMUF),Id2008
(same asLatest
except forCGameCtnCollector
, TMUF),Id2006
(TMU and lower)
- Modes:
- Added reference table overview (
Files
andResources
) toGbxRefTable
- During serialization, data from this will be picked only if raw body is used (
ReadRawBody
setting)
- During serialization, data from this will be picked only if raw body is used (
- Added
TransQuat
- Fixed
ClassManager.GetName
picking the oldest name instead of the latest - Fixed empty UserData being written as 4 bytes with 0 header chunks
- General chunk fixes and
(external)
additions
Full Changelog: v2.0.0-alpha3...v2.0.0-beta1
Assets were automatically generated using the publish workflow.