GBX.NET 2.0.0-beta2
Pre-release
Pre-release
- Fixed read/write of
CGameCtnMediaBlockFxBlurDepth.Key
- Added possibility to skip skippable chunks using
SkipChunkIds
as a replacement of the "discover" feature- Does not work for unskippable chunks just yet (in that case it would throw an exception if it is found)
- Added trace level logs to measure how long certain chunks took to process
Assets were automatically generated using the publish workflow.