Skip to content

WaveGridImageMachine used to create BitDrops(Algorithmic wave art) using Bins(BitByteBin) as seed inputs

License

Notifications You must be signed in to change notification settings

BitByteBin/WaveGridImageMachine

Repository files navigation

Contributors Forks Stargazers Issues MIT License


Logo

WaveGridImageMachine

Simple Application for Saving p5.js canvas animations to file for a collection of seeds.
Useful for making generative algo art.
Explore the docs »

View Demo · Report Bug · Request Feature

Table of Contents
  1. About The Project
  2. Getting Started
  3. Usage
  4. Roadmap
  5. Contributing
  6. License
  7. Contact

About The Project

BitDrop
example BitDrop generated from the WaveGridImageMachine

Built this application in order to produce BitDrops (a Generative Algo Art collection).

Pretty simple application, but built so that you can:

  1. Program animations in the canvas using p5.js
  2. Save animation frames to file to be used to make gif/mp4/etc..
  3. Input an array of seeds
  4. Do step number 2 for each seed

Currently it reads seeds from the bin-list.json file.

(BitDrops used the seeds from Bins, a previous collection of randomly generated bits). Any seeds could be used tho.

(back to top)

Built With

  • p5.js
  • DotNet
  • Bootstrap
  • JQuery

(back to top)

Getting Started

This is an example of how you may give instructions on setting up your project locally. To get a local copy up and running follow these simple example steps.

Prerequisites

You must have dotnet 5.0 setup

  • check dotnet versions with
    dotnet --version

for installation instructions see DotNet installation

Installation

  1. Clone the repo
    git clone https://github.com/BitByteBin/WaveGridImageMachine.git
  2. Build and Run
    dotnet run

(back to top)

Usage

WaveGridImageMachine in action: WaveGridImageMachine

(back to top)

Roadmap

  • Program animations in the canvas using p5.js
  • Save animation frames to file to be used to make gif/mp4/etc..
  • Input an array of seeds
  • Do step number 2 for each seed
  • Generalize to make switching out algorithms as simple as adding a file and changing a variable

See the open issues for a full list of proposed features (and known issues).

(back to top)

Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

(back to top)

License

Distributed under the MIT License. See LICENSE.txt for more information.

(back to top)

Contact

Twitter: @0xStabby

Project Link: https://github.com/BitByteBin/WaveGridImageMachine

(back to top)

About

WaveGridImageMachine used to create BitDrops(Algorithmic wave art) using Bins(BitByteBin) as seed inputs

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages