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BlackRoad Level Editor

Tile-based level editor with A* pathfinding, flood fill, procedural dungeon generation, and JSON/ASCII export.

Features

  • Tile Types: Floor, wall, door, spawn, exit, item, trap, water, lava, void
  • Editing: Place tiles, rectangle fill, outline-only, flood fill
  • A* Pathfinding: 4/8-directional with diagonal cost support
  • Validation: Checks spawn/exit presence, reachability, wall ratio
  • Dungeon Generator: Random room placement with corridor connections
  • Entities: NPC/object placement system
  • Export: JSON and ASCII art formats

Usage

python level_editor.py

License

Proprietary — BlackRoad OS, Inc. All rights reserved.

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Tile-based level editor with export

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