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Viewport Debug Print for Godot

A quick and easy on-screen logger for debugging in Godot.
Supports log(), warn(), and error() with different styles and colors.
Drop it into your project and stop digging through the output console 👀


📦 Installation

  1. Download and extract the folder into your Godot project directory.
  2. In the Godot editor, go to:
    Project > Project Settings > Autoload
  3. Add the ViewportDebugPrint.tscn scene:
    • Set the name to whatever you like (e.g. Debug)
    • Click "Add"
  4. That's it — you're ready to go!

🛠️ Usage

You can now call the following global functions anywhere in your code:

Debug.log("This is a regular log")
Debug.warn("This is a warning!")
Debug.error("Something went wrong 😱")

P.S. To use these functions, your autoload, must be named "Debug"

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Godot debug logs, but cooler — print straight to the screen without touching the console.

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