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fix a couple more issues
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Razboy20 committed Jul 5, 2024
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2 changes: 1 addition & 1 deletion docs/games/palworld/config.md
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Expand Up @@ -7,7 +7,7 @@ description: Learn how you can change the settings of your Palworld server!

## Palworld Modifying Settings

First, stop your server. Then, using the [File Manager](/using_the_panel/file-manager-controls),
First, stop your server. Then, using the [File Manager](/using_the_panel/file-manager-controls.md),
copy the contents of the `DefaultPalWorldSettings.ini` file to the
`Pal/Saved/Config/LinuxServer/PalWorldSettings.ini` file.
Lastly, remove the first 3 lines of the file.
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2 changes: 1 addition & 1 deletion docs/games/palworld/update.md
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Expand Up @@ -11,7 +11,7 @@ Restarting the server.
Server should auto update on restarts, if it doesn't follow Method 2

# Method 2
First, stop your server. Then, go to the [Backups](/using_the_panel/backups) tab.
First, stop your server. Then, go to the [Backups](/using_the_panel/backups.md) tab.
Make a backup just incase something goes wrong, after that go to Settings tab, click Reinstall.


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2 changes: 1 addition & 1 deletion docs/running_a_server/mcaselector.md
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Expand Up @@ -14,7 +14,7 @@ To avoid having to download and re-upload your world each time, Bloom has a pre-
## Preparation

:::danger
**WARNING**: Before doing anything else, please head over to the **[backups](../using_the_panel/backups.md)** guide to create a full backup of your server.
**WARNING**: Before doing anything else, please head over to the **[backups](/using_the_panel/backups.md)** guide to create a full backup of your server.
:::

1. In the DuckPanel open your server and, select the 'Settings' tab.
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12 changes: 5 additions & 7 deletions docs/running_a_server/velocity.md
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Expand Up @@ -60,7 +60,7 @@ The first section of the config file you need to edit is the `[servers]` section

:::note

Before you setup this section, you're going to want to make sure all your backend servers are internal. You can make your backend servers internal by going to the Ports and Proxies tab under the specific server and clicking "Make Internal", that will remove all public access to your backend servers which is what we want. When a server is internal they are only accessible via other servers in the same split. If you would like to read more information on our internal servers please see [here](/internal-servers).
Before you setup this section, you're going to want to make sure all your backend servers are internal. You can make your backend servers internal by going to the Ports and Proxies tab under the specific server and clicking "Make Internal", that will remove all public access to your backend servers which is what we want. When a server is internal they are only accessible via other servers in the same split. If you would like to read more information on our internal servers please see [here](internal-servers.md).

:::

Expand Down Expand Up @@ -92,14 +92,13 @@ After you configure and save your `server.properties` file along with completing

## Configuring Player Information Forwarding


:::warning

It is HIGHLY recommended that your Velocity server is set to online-mode, this is the most secure option for running your server and will reduce hackers and exploits by a ton simply by having it turned on. You can also visit [Velocity’s documentation](https://velocitypowered.com/wiki/users/forwarding/) for more setup help, but it highly recommended that you use modern forwarding.

:::

Part of what makes Velocity more secure than Bungee would be it's modern player information forwarding mode, it is much more secure than Bungee and doesn't require an additional plugin such as BungeeGuard to secure connections between your front-end and back-end servers.
Part of what makes Velocity more secure than Bungee would be it's modern player information forwarding mode, it is much more secure than Bungee and doesn't require an additional plugin such as BungeeGuard to secure connections between your front-end and back-end servers.

This is pretty simple to setup. First turn your proxy server offline, then locate the option for `player-info-forwarding` inside `velocity.toml` and set it to `modern`. Next you need to perform additional steps depending on the type of server jar that you're running behind Velocity.

Expand All @@ -113,7 +112,7 @@ This section also applies to forks based upon Paper such as Purpur or Pufferfish

`Paper 1.14+` and above, along with `Paper 1.13.1/1.13.2 build 377` and above support Velocity modern forwarding natively.

First, turn your backend server offline.
First, turn your backend server offline.

You need to disable BungeeCord forwarding if you had it enabled beforehand. Make sure `bungeecord` is set to `false` in your `spigot.yml`.

Expand Down Expand Up @@ -153,10 +152,9 @@ Note that the `bungeeguard` forwarding mode uses legacy BungeeCord forwarding wi
This section also applies to forks based upon Paper such as Purpur or Pufferfish
:::

If you cannot use modern forwarding (for example, your server jar doesn’t support Velocity modern forwarding), you might be able to use BungeeGuard instead.

To set this up, see the guide [on how to set up BungeeGuard](/plugins/bungeeguard).
If you cannot use modern forwarding (for example, your server jar doesn't support Velocity modern forwarding), you might be able to use BungeeGuard instead.

To set this up, see the guide [on how to set up BungeeGuard](waterfall.md#setting-up-bungeeguard).

## Additional configuation options for velocity.toml

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10 changes: 9 additions & 1 deletion docs/running_a_server/waterfall.md
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Expand Up @@ -16,8 +16,10 @@ keywords:
---

:::warning END OF LIFE SOFTWARE
**As of March 26th, 2024, Waterfall has been marked as EOL by the Paper team**: https://forums.papermc.io/threads/announcing-the-end-of-life-of-waterfall.1088/
**As of March 26th, 2024, Waterfall has been marked as EOL by the Paper team**: <https://forums.papermc.io/threads/announcing-the-end-of-life-of-waterfall.1088/>

### **Please migrate to [Velocity](velocity.md) as soon as possible!**

:::

<details>
Expand All @@ -42,6 +44,7 @@ To get started with Waterfall, you need to download their latest jar from their
When you have downloaded their latest jar file, then you can upload it to your waterfall server when it's created on the next step.

## Server split Waterfall server

You can use the Server Split feature that Bloom has developed to create a proxy server on bloom's panel.
You can see in the below image on how you can do so. You need to click on one of your servers to be able to see the server split menu on the left side.

Expand All @@ -68,6 +71,7 @@ Afterwards it will look like this:
We'll configure waterfall in the `config.yml` file.

This is how a standard waterfall configuration will look like:

```yml
connection_throttle: 4000
connection_throttle_limit: 3
Expand Down Expand Up @@ -126,6 +130,7 @@ You need to have 3 servers in total to be able to use a proxy server. 1 proxy se
We need to add the backend servers to under the servers menu and the priorities list in the `config.yml` file.

If for example, one of your backend servers is a survival server, you'll need to add this under your server section:

```yaml
survival:
motd: '&1Survival Server'
Expand All @@ -138,6 +143,7 @@ Remeber to use your backend server's own serverid and replace the example above
Afterwards you'll need to add the survival server to under priorities.

When you're done with adding backend servers it might look like this:

```yaml
connection_throttle: 4000
connection_throttle_limit: 3
Expand Down Expand Up @@ -234,11 +240,13 @@ Make sure your BungeeCord is on the latest version. Also, make sure to use versi
After you have restarted the servers you installed BungeeGuard on, enter the `config.yml` file located in your BungeeCord's BungeeGuard directory and copy the authentication token. Paste this authentication token into the `config.yml` file within your Spigot servers' BungeeGuard directory.

Example configuration:

```YAML
# Allowed authentication tokens.
allowed-tokens:
- "AUSXEwebkOGVnbihJM8gBS0QUutDzvIG009xoAfo1Huba9pGvhfjrA21r8dWVsa8"
```

Now, restart all your servers you installed BungeeGuard on and test to see if it's properly working!

</details>
8 changes: 4 additions & 4 deletions docs/running_a_server/worlds.md
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Expand Up @@ -8,7 +8,7 @@ description: Learn how you can upload, export and manage your Minecraft worlds.
---

:::note
If you'd like to import ALL your files from another hosting company, please follow our [Server Importer](../using_the_panel/server-importer.md) guide instead!
If you'd like to import ALL your files from another hosting company, please follow our [Server Importer](/using_the_panel/server-importer.md) guide instead!
:::

# Importing Worlds
Expand All @@ -27,7 +27,7 @@ Then, select all the files within the open directory and right click. Select 'Se
![img](/running_a_server/worlds/3.png)
You may get a warning about empty folders being skipped but that is okay!

Next, follow [our guide on connecting to your server with an SFTP client](../using_the_panel/sftp.md). In most cases, your world files will be fairly large, so it's best to use a dedicated file transfer protocol, instead of the built-in web file manager.
Next, follow [our guide on connecting to your server with an SFTP client](/using_the_panel/sftp.md). In most cases, your world files will be fairly large, so it's best to use a dedicated file transfer protocol, instead of the built-in web file manager.
Once connected via SFTP, right click in SFTP and create a new folder, such as `my-world` and open it.
![img](/running_a_server/worlds/4.png)

Expand All @@ -44,7 +44,7 @@ After unzipping, here is how it should generally look.
Now, if you'd like this to be your main world, open the `server.properties` file in the main directory of your server and ensure the `level-name=` setting matches with the folder that you created before:
![img](/running_a_server/worlds/8.png)

Alternatively, if you'd like to use a plugin or mod such as [Multiverse-Core](../plugins_and_modifications/plugins/multiverse.md), you can import it using the folder's name.
Alternatively, if you'd like to use a plugin or mod such as [Multiverse-Core](/plugins_and_modifications/plugins/multiverse.md), you can import it using the folder's name.
In our example, for Multiverse-Core, you'd do `/mvimport my-world NORMAL`

That's it! Make sure to restart your server to apply the changes.
Expand Down Expand Up @@ -80,7 +80,7 @@ Scroll down to the very bottom of the main page and press 'Export World':
Select your desktop, or another easy to access location:
![img](/running_a_server/worlds/14.png)

Next, follow [our guide on connecting to your server with an SFTP client](../using_the_panel/sftp.md). In most cases, your world files will be fairly large, so it's best to use a dedicated file transfer protocol, instead of the built-in web file manager.
Next, follow [our guide on connecting to your server with an SFTP client](/using_the_panel/sftp.md). In most cases, your world files will be fairly large, so it's best to use a dedicated file transfer protocol, instead of the built-in web file manager.
Once connected via SFTP, open the `worlds` directory and create a new folder, such as `my-world` and open it.
![img](/running_a_server/worlds/15.png)

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