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2. Simplified it to 1 constructor with the said ideal parameters
3. Setters for the inventories' arrays
4. UUID aint final no more
5. Started on WorldStateValidator interface implementation
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Everything but NBT stuff should be done

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Not needed.

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missing a getter for size of inventory and max contained per slot

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those are maxSlots and maxPerSlot respectively, public fields so didnt think it needed getters

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The way that it done, input will either be overriden or override ItemOutput.

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2 participants