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Fix CanvasModulate being too bright
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LeonMatthes committed Dec 3, 2018
1 parent 8ffff1a commit 5ec5036
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Showing 4 changed files with 12 additions and 11 deletions.
12 changes: 6 additions & 6 deletions Scenes/Level1.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@ _data = {
"points": PoolVector2Array( 0, 0, 0, 0, 175.136, 334.21, 0, 0, 0, 0, 821.774, 316.581 )
}

[node name="Level1" type="Node2D" index="0"]
[node name="Level1" type="Node2D"]

script = ExtResource( 1 )

Expand Down Expand Up @@ -54,7 +54,7 @@ _sections_unfolded = [ "Transform" ]

[node name="CanvasModulate" type="CanvasModulate" parent="." index="3"]

color = Color( 0.0351563, 0.0296631, 0.0296631, 0.966863 )
color = Color( 0, 0, 0, 1 )

[node name="Node2D" parent="." index="4" instance=ExtResource( 4 )]

Expand Down Expand Up @@ -123,10 +123,10 @@ anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 348.0
margin_top = 869.0
margin_right = 598.0
margin_bottom = 883.0
margin_left = 347.0
margin_top = 822.0
margin_right = 597.0
margin_bottom = 836.0
rect_scale = Vector2( 1.5, 1.5 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
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5 changes: 3 additions & 2 deletions Scenes/Level2.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@ _data = {
"points": PoolVector2Array( 0, 0, 0, 0, 2260, 830, 0, 0, 0, 0, 2440, 820, 0, 0, 0, 0, 2620, 840 )
}

[node name="Level1" type="Node2D" index="0"]
[node name="Level1" type="Node2D"]

script = ExtResource( 1 )

Expand Down Expand Up @@ -90,6 +90,7 @@ idle_path_init = NodePath("../Enemy_Path")

[node name="Enemy_Path" type="Path2D" parent="." index="7"]

self_modulate = Color( 0.5, 0.6, 1, 0.7 )
curve = SubResource( 2 )
_sections_unfolded = [ "Transform" ]

Expand All @@ -111,7 +112,7 @@ position = Vector2( 1159.28, 1242.15 )

[node name="CanvasModulate" type="CanvasModulate" parent="." index="12"]

color = Color( 0.0351563, 0.0296631, 0.0296631, 0.966863 )
color = Color( 0, 0, 0, 1 )

[node name="Node2D" parent="." index="13" instance=ExtResource( 9 )]

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2 changes: 1 addition & 1 deletion Scenes/Level3.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -74,7 +74,7 @@ curve = SubResource( 3 )

[node name="CanvasModulate" type="CanvasModulate" parent="." index="4"]

color = Color( 0.0351563, 0.0296631, 0.0296631, 0.966863 )
color = Color( 0, 0, 0, 1 )

[node name="Node2D8" parent="." index="5" instance=ExtResource( 4 )]

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4 changes: 2 additions & 2 deletions Scenes/Level4.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@ _data = {
"points": PoolVector2Array( 0, 0, 0, 0, 2460, -220, 0, 0, 0, 0, 2460, -220, 0, 0, 0, 0, 2160, -30, 0, 0, 0, 0, 2460, -220, 0, 0, 0, 0, 2520, -280 )
}

[node name="Level1" type="Node2D" index="0"]
[node name="Level1" type="Node2D"]

script = ExtResource( 1 )
_sections_unfolded = [ "Transform" ]
Expand Down Expand Up @@ -120,7 +120,7 @@ position = Vector2( 789.853, -460.252 )

[node name="CanvasModulate" type="CanvasModulate" parent="." index="5"]

color = Color( 0.0351563, 0.0296631, 0.0296631, 0.966863 )
color = Color( 0, 0, 0, 1 )

[node name="Player" parent="." index="6" instance=ExtResource( 8 )]

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