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  1. ToolExample ToolExample Public

    Forked from ScottKirvan/ToolExample

    This project contains UX/UI example code for Unreal Engine tools engineers.

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  2. OldRayTracer OldRayTracer Public

    my old raytracer from my studies

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  3. FormationalFlocking FormationalFlocking Public

    A C++ Object-Oriented formational flocking algorithm that inspired by the Data-Oriented algorithm I wrote for the Steam game Védelem: The Golden Horde.

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  4. ShowcaseScripts ShowcaseScripts Public

    A small collection of scripts that I can publically share without NDA.

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  5. Crawler Crawler Public

    Crawler project mainly focussed on basic procedural animation.

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  6. GlobalGameJam_Neo1 GlobalGameJam_Neo1 Public