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This repository has been archived by the owner on Oct 9, 2022. It is now read-only.

Releases: BuildBoy12-SL/Spies

Maintain Held Items

10 Nov 19:09
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Maintain Held Items Pre-release
Pre-release

Fixes

  • Keep held item when revealed, though note there is a 0.275 redraw time
  • Fixes misc. inventory bugs

Config Adjustments, Automatic Revealing

09 Nov 23:16
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Pre-release
  • Spys will no longer spawn if there are no alive members of their side
  • Spys will automatically reveal themselves if there are no alive members of their side
  • Added ability to change CISpy loadouts on a RoleType basis
  • Cleaned up .reveal
  • Changed spy spawn chance to a per team basis

Known Issue: Spys, upon shooting a target, will no longer have their weapon in their hand

Init Release

09 Nov 08:59
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Adds MTF and Chaos spies.

One command (Client Console):

  • .reveal: Reveals the spy, changing their role and removing their status as a spy.

When a spy shoots a member of their enemy faction, they are revealed as a spy.

Currently available Customizations:

  • Spawn chance per wave
  • If their faction can deal damage to a spy while they are cloaked
  • Informative broadcasts