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..._20_5/java/org/burgerbude/labymod/addons/fullbright/v1_20_5/mixins/MixinLightTexture.java
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/* | ||
* Copyright (C) 2022 BurgerbudeORG & Contributors | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <https://www.gnu.org/licenses/>. | ||
*/ | ||
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package org.burgerbude.labymod.addons.fullbright.v1_20_5.mixins; | ||
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import com.mojang.blaze3d.platform.NativeImage; | ||
import net.labymod.api.Laby; | ||
import net.minecraft.client.renderer.LightTexture; | ||
import net.minecraft.client.renderer.texture.DynamicTexture; | ||
import org.burgerbude.labymod.addons.fullbright.core.event.UpdateLightmapTextureEvent; | ||
import org.spongepowered.asm.mixin.Final; | ||
import org.spongepowered.asm.mixin.Mixin; | ||
import org.spongepowered.asm.mixin.Shadow; | ||
import org.spongepowered.asm.mixin.injection.At; | ||
import org.spongepowered.asm.mixin.injection.Inject; | ||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; | ||
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@Mixin(LightTexture.class) | ||
public class MixinLightTexture { | ||
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@Shadow | ||
@Final | ||
private NativeImage lightPixels; | ||
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@Shadow | ||
@Final | ||
private DynamicTexture lightTexture; | ||
@Shadow | ||
private boolean updateLightTexture; | ||
private boolean fullbright$updated = false; | ||
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@Inject(method = "updateLightTexture", at = @At("HEAD"), cancellable = true) | ||
private void fullbright$updateLightTexture(float v, CallbackInfo ci) { | ||
final var event = Laby.fireEvent(new UpdateLightmapTextureEvent()); | ||
if (event.isCancelled()) { | ||
if (!this.fullbright$updated) { | ||
this.fullbright$writeWhiteTexture(); | ||
} | ||
this.fullbright$updated = true; | ||
this.lightTexture.upload(); | ||
ci.cancel(); | ||
return; | ||
} | ||
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// Is need for the singleplayer, if the user is in a screen, | ||
// the tick method is not called and therefore the light level is not updated | ||
if (this.fullbright$updated) { | ||
this.updateLightTexture = true; | ||
} | ||
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this.fullbright$updated = false; | ||
} | ||
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private void fullbright$writeWhiteTexture() { | ||
for (int x = 0; x < 16; x++) { | ||
for (int y = 0; y < 16; y++) { | ||
this.lightPixels.setPixelRGBA(x, y, 0xFFFFFFFF); | ||
} | ||
} | ||
} | ||
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} |
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distributionBase=GRADLE_USER_HOME | ||
distributionPath=wrapper/dists | ||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5-bin.zip | ||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.7-bin.zip | ||
zipStoreBase=GRADLE_USER_HOME | ||
zipStorePath=wrapper/dists |
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