Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

hw00 Janet Wang #25

Open
wants to merge 10 commits into
base: master
Choose a base branch
from
Open
Changes from 1 commit
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Prev Previous commit
Next Next commit
Update README.md
  • Loading branch information
xchennnw authored Sep 11, 2023
commit 048633f1f8770e15360ad1d1242c36da606f1f08
6 changes: 6 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
@@ -5,6 +5,12 @@
</p>
<p align="center">(source: Ken Perlin)</p>

## Finished Visuals
The cube, fragment shader that sets color from noises, and the vertex shader with trigonometric animation.
![](screenshot.gif)
The gui that enable users to set base color.
![](guit.png)

## Objective
- Check that the tools and build configuration we will be using for the class works.
- Start learning Typescript and WebGL2