Skip to content

Conversation

@krispy-kenay
Copy link

Repo Link

Live Demo

Core Features Completed

  • Naive Renderer
  • Forward+ Renderer
  • Clustered Deferred Renderer

Extended Features Completed

  • None

Late Days Used

2 Late Days

Project feedback

Switching from C++/CUDA to Typescript/WebGPU and jumping from raytracing to rasterization is too big of a jump in my eyes. I believe this project could have been a rewrite of an earlier project using WebGPU and a shorter deadline for a better learning effect, now I mostly ended wrangling all the minor WebGPU quirks at the same time as dealing with quirks from the rasterizer. This was at times very frustrating and time consuming.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant