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Repo Link: https://github.com/JohnnySIST/Project5-WebGPU-Gaussian-Splat-Viewer
Implemented Gaussian Renderer:

  • point cloud renderer (position computation)
  • binding buffers and setting up pipelines
  • preprocessing and calculates Gaussian attributes
  • rendering with alpha blending enabled

Late Day

  • I don't have late days left, but I'm still 2 days late for project5. The mathematical part was really difficult to figure out and debug. There was no single correct formula we can refer to, and it took too much time to figure it out from public repositories and blogs. I didn't notice the scale vector is stored in log space and was stuck there for a long time.

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