A small game made in Zig using Raylib to figure out what Zig is all about.
- 
intro screen
 - 
player movement
 - 
impromptuu refactor
 - 
draw plants
 - 
add ui (main menu, pause menu)
 - 
spawn well & interact
 - 
level generations with depth
 - 
watering bucket
 - 
dialogue display