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Update to task 2 wording
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Jdplays committed Sep 1, 2021
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5 changes: 2 additions & 3 deletions tutorials/seymour-island/task2.md
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## Step 1 @unplugged

![Side task](https://raw.githubusercontent.com/CausewayDigital/Minecraft-EE-MakeCode/main/tutorials/seymour-island/images/seymour_task_2.png)
The mine ahead is too dangerous for a miner to go in. Do you think your Agent is up for the task?
Let's use the agent to dig a mine shaft ahead. First, why not try breaking
the block ahead of the Agent, using ``||agent:agent destroy forward||``.
Place your code within the ``||player: on start||`` section, then click the **play** button in the bottom right.
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## Step 2
Lets now combine that with an ``||agent:agent move up||`` command, followed by another
``||agent:agent destroy forward||``.
Can you try getting your Agent to break the first column of 3 stone blocks?
Can you try getting your Agent to break the first column of **3** stone blocks?

```blocks
agent.destroy(FORWARD)
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```




## Step 4
Finally, using what you have learnt so far, can you use another ``||loops:Repeat 7 times do||`` to dig out the rest of the mine shaft right up to
the golden block at the end?
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