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Forester and Pilgrim changes#267

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Winters-Snow wants to merge 1 commit intoCausticCove:mainfrom
Winters-Snow:Patchess
Open

Forester and Pilgrim changes#267
Winters-Snow wants to merge 1 commit intoCausticCove:mainfrom
Winters-Snow:Patchess

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@Winters-Snow
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About The Pull Request

Gives Pilgrim and Forester a soft skill cap instead of a hard one.

Removed Apprentice Athletics and Knife-Fighting from Pilgrim and gave it Apprentice carpentry and crafting.

Gave Forester Apprentice crafting.

Developer's checklist

  • I have modularized whatever changes I could.
  • I have marked the start and end of my edits outside the caustic modular folder (if applicable) for changes that I couldn't modularize.
  • It compiled locally, and I tested new features, or potential issues with related features, to the best of my abilities.
  • This change applies mainly to our server, and wouldn't be in a better place upstream / cannot wait until the weekly upstream update.

Testing Evidence

Spawned in with the virtues. Getting the new skills and the softcap is working, granting +1 to the skills if equal to or above Apprentice skill level.

Why It's Good For The Game

Pilgrim and Forester were always intended to be virtues that allow one to be self-sufficient, with Forester more focused on surviving out in the wilderness and Pilgrim about making the wilderness one's home, similar to a homesteader.

As for the softcap, it has been added to bring them more in line with the other non-combat crafting/lifestyle virtues like Blacksmith's Apprentice or Artificer's Apprentice.

Changelog

🆑
add: Added more things
del: Removed old things
qol: made something easier to use
balance: rebalanced something
code: changed some code
/:cl:

@SpadesNeil
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This branch has conflicts that must be resolved

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2 participants