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CedMod builds are located on the Releases tab Please note that there are always 2 releases for each version, one for the NWApi and one for EXILED. Please take note of this when installing. The CedMod instance creation guide https://cedmod.nl/Servers/Create will also provide the 2 releases after creating an instance. if you already have an instance the "View Setup command" or "Add new QueryServer" button will also provide you with the releases in question.

About CedMod: https://cedmod.nl/About

Setup guide located here: https://cedmod.nl/Servers/Setup

Support discord: https://discord.gg/p69SGfwxxm

config type default description
cm: MainPlugin
is_enabled bool true If the plugin is enabled
kick_same_name bool true If Users with the same name will be kick
ced_mod_api_api string none API Key for the CedMod API
autoban_enabled bool false if the FF autoban is enabled
autoban_threshold int 3 the amount of Teamkills before the autoban will ban
autoban_duration int 4320 the amount of time a user will be banned after triggering the autoban
autoban_reason string You have teamkilled too many people the reason for the autoban bans
autoban_disarmed_class_d_tk bool true if disarmed class D kills are considered teamkills
autoban_disarmed_scientist_d_tk bool true if disarmed scientist kills are considered teamkills
autoban_class_dvs_class_d bool true if class D vs class D kills are considered teamkills
report_blacklist list [] userids in this list will not be able to use ingame reports
staff_report_allowed bool false if staff can be reported using ingame reports
staff_report_message string You can not report a staff member Message shown when staff reporting is not allowed
additional_ban_message string "" String appended to the ban kick message
show_debug bool false If debug messages are shown, Warning: This WILL spam your console
cm_events
is_enabled bool true If the plugin is enabled
debug bool false If debug messages are shown, Warning: This WILL spam your console
cm_WAPI
is_enabled bool true If the plugin is enabled
disallowed_web_commands list [] Commands that will not be able to run
security_key string string key for remote commands, set the same as in the panel
identifier string "Server 1" The name that your server will appear as on the panel
enable_ban_reason_sync bool true If the querysystem should sync ban predefined ban reasons with the panel
enable_external_lookup bool true If External Lookup should be enabled automatically
custom_sever_full_message string "" The message shown to users once the server is full, leave empty for game default
debug bool false If debug messages are shown, Warning: This WILL spam your console