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CHANGELOG.md

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V: 3.4.18

  • Rewrote WebSocket code to use base c# websockets instead of a library, this appears to be more stable.
  • Added some log supression, so there is less console spam on servers that dont have any players for longer periods of time.
  • Modified the code responsible for autoupdating and sending heartbeats to work properly with Idle mode active.
  • Removed Message splitting in favor of message chunking as now supported by using the base c# websockets.