Lönn β - 0.7.8
- Added "Zoom to Extents" as a button in the View menu
- Added an indicator in the window title when there are unsaved changes
- Cycling through overlapping objects now prioritizes selecting entities and triggers, then decals, then tiles
- Tile-based entities now place with the previously selected brush material by default
- Selecting "Dependencies Only" view for unpackaged/unsaved maps now only shows objects from Celeste and Everest
- Loading very large maps is slightly faster now
- Improved display of the map name in window title
- Creating a new room now selects it in the room list
- Fixed the wrong material being selected after swapping tools
- Fixed search field clearing out when it shouldn't
- Fixed crash when using navigation keys with no item selected
- Fixed crash when cancelling map image saving
- Fixed property text fields sometimes showing up as invalid when they aren't
- Fixed entity/trigger property window ignoring minimum and maximum width/height limits
- Fixed some cases of visual oddities when using the selection tool
- Fixed room list not rearranging when undoing a room name change
- Fixed issues with clicking and dragging tile placements
- Fixed startup screen message on MacOS for first launch
- Fixed tile rendering at room borders
For developers:
- Added helper functions for setting layer flags
- Note: Tile-based entities placing with the previously selected brush material needs to be implemented for each entity individually and is opt-in.