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Update 2.3.3
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This patch is meant to fix any immediate issues coming from 2.3, as well as make some small additions to its new content.

It also adds custom alta S.A.I.L. modifications, so expect standalone alta S.A.I.L. patch mods in the future!

Main:

- added 8 items;
- added 20 objects;
- added more specific npc types;
- added support for Scripted Artificial Intelligence Lattice (Customisable A.I.!).

Alta:

- added 8 Alta Pods for different alta factions, so you can now spawn according tenants with ease:
  - Arknight Pod;
  - Ceterai Pod;
  - Citadel Pod;
  - Combat Pod;
  - Elin Pod;
  - Elite Pod;
  - Enviro Pod;
  - Faradea Pod.
- added 8 Alta Emblems - faction signatures and logos that you can put on walls:
  - Alta Emblem;
  - A.R.C.O. Emblem;
  - Arknight Emblem;
  - Ceterai Emblem;
  - EDS Emblem;
  - Elin Emblem;
  - Faradea Emblem;
  - Iora Gyera Emblem.
- fixed phrases for faradea, medic, social worker and some researcher npcs.

Customizable A.I.:

- added 4 Alta A.I. Chips to use with the Customizable A.I. mod:
  - available at tier 4+ - 4★★★ Alta Crafting Station;
  - available at the S.A.I.L. chip crafting interface (with the mod installed);
  - the chips will now be used in crafting recipes of some alta decorations and equipment pieces;
  - the first one (Alta Basic A.I. Chip) purely adds visuals to the S.A.I.L., while others provide a much bigger overhaul:
    - Alta Basic A.I. Chip - alta S.A.I.L. visuals in form of the Alta Emblem, nothing more;
    - Alta Ship A.I. Chip - full alta ship A.I. with according colors, sounds and text;
    - EDS A.I. Chip - EDS Command Center A.I. with according colors, sounds and text;
    - C.T.O.S. Chip - Project Ceterai Operating System with according colors, sounds and text.
- made alta ship A.I. compatible with the mod, meaning it now accepts chips and has an according interface.

Monsters:

- added 4 more bugs:
  - Ion Klee;
  - Prism Wing;
  - Strizychar;
  - Vio Zych.
- added 4 monster egg items for the new bugs;
- some bugs are now used in certain special tier 4 recipes.

Translation:

- newly added decorations and items, described in above sections, require translation;
- moved some alta decorations for consistency:
  - all in `/objects/biome/alterash_prime/bishyn/decorative/ct_bishyn_*` to `/objects/biome/alterash_prime/bishyn/decorative/*`;
  - all in `/objects/biome/alterash_prime/calin/decorative/ct_calin_*` to `/objects/biome/alterash_prime/calin/decorative/*`;
  - all in `/objects/biome/alterash_prime/gheatsyn/decorative/ct_gheatsyn_*` to `/objects/biome/alterash_prime/gheatsyn/decorative/*`;
  - all in `/objects/biome/alterash_prime/hevika/decorative/ct_hevika_*` to `/objects/biome/alterash_prime/hevika/decorative/*`;
  - all in `/objects/alta/eds/haulters/ct_eds_*` to `/objects/alta/eds/haulters/*`;
  - all in `/objects/alta/eds/status_pods/ct_eds_*` to `/objects/alta/eds/status_pods/*`.

Dev:

- updated Alta Zich to Alta Zych, which led to id changes throughout the mod;
- updated merchant pools for engineer and mechanic (finally) - they now mostly contain alta items;
- unified filenames of some object sprites, keeping files with old names for now for the sake of compatability;
- added single-frame sprites named `tiled.png` to some objects for use in Tiled;
- added a fully functional alta tileset for use in Tiled:
- added more specific npc types instead of having them as tenants with modifications so they can be spawned directly and through Tiled;
- added custom npcs behaviors to make alta npcs more vigilant around object stealing;
- alta npcs now also alert nearby alta drones, causing them to attack the player if they steal anything.

Other:

- added 4 custom tier 4 food variants;
- updated icons for perfect tier 4 food;
- fixed compatability with Monsters Unique Sounds (SFX from Beta):
  - that mod creates and uses custom parameters in base monster init;
  - alta drones use a custom init that doesn't create those parameters, causing drones to explode on spawn;
  - adding `ouchTimer` to the custom init fixed this issue (although I think ideally this should be handled by the author of that mod).
- minor bug fixes.
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Ceterai committed Jun 18, 2024
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102 changes: 99 additions & 3 deletions .meta/changelog.md
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Expand Up @@ -6,6 +6,7 @@ If you want to see more detailed changes, you can always navigate to the [commit

- [Changelog](#changelog)
- [Update 2.3 - Alta Cafe \& Monster Buffet](#update-23---alta-cafe--monster-buffet)
- [2.3.3](#233)
- [2.3.2](#232)
- [2.3.1](#231)
- [2.3.0](#230)
Expand Down Expand Up @@ -52,6 +53,101 @@ If you want to see more detailed changes, you can always navigate to the [commit

## Update 2.3 - Alta Cafe & Monster Buffet

### 2.3.3

This patch is meant to fix any immediate issues coming from 2.3, as well as make some small additions to its new content.

It also adds custom alta S.A.I.L. modifications, so expect standalone alta S.A.I.L. patch mods in the future!

**Main:**

- added 8 items;
- added 20 objects;
- added more specific npc types;
- added support for [Scripted Artificial Intelligence Lattice (Customisable A.I.!)](https://steamcommunity.com/sharedfiles/filedetails/?id=947429656).

**Alta:**

- added 8 **Alta Pods** for different alta factions, so you can now spawn according tenants with ease:
- **Arknight Pod**;
- **Ceterai Pod**;
- **Citadel Pod**;
- **Combat Pod**;
- **Elin Pod**;
- **Elite Pod**;
- **Enviro Pod**;
- **Faradea Pod**.
![ ](/.meta/images/showcase/2.3.3/pods.png)
- added 8 **Alta Emblems** - faction signatures and logos that you can put on walls:
- **Alta Emblem**;
- **A.R.C.O. Emblem**;
- **Arknight Emblem**;
- **Ceterai Emblem**;
- **EDS Emblem**;
- **Elin Emblem**;
- **Faradea Emblem**;
- **Iora Gyera Emblem**.
![ ](/.meta/images/showcase/2.3.3/emblems.png)
- fixed phrases for faradea, medic, social worker and some researcher npcs.

**Customizable A.I.:**

- added 4 **Alta A.I. Chips** to use with the Customizable A.I. mod:
- available at tier 4+ - 4★★★ **Alta Crafting Station**;
- available at the S.A.I.L. chip crafting interface (with the mod installed);
- the chips will now be used in crafting recipes of some alta decorations and equipment pieces;
- the first one (**Alta Basic A.I. Chip**) purely adds visuals to the S.A.I.L., while others provide a much bigger overhaul:
- **Alta Basic A.I. Chip** - alta S.A.I.L. visuals in form of the **Alta Emblem**, nothing more;
- **Alta Ship A.I. Chip** - full alta ship A.I. with according colors, sounds and text;
- **EDS A.I. Chip** - EDS Command Center A.I. with according colors, sounds and text;
- **C.T.O.S. Chip** - Project Ceterai Operating System with according colors, sounds and text.
![ ](/.meta/images/showcase/2.3.3/ai.png) ![ ](/.meta/images/showcase/2.3.3/ceterai.gif)
- made alta ship A.I. compatible with the mod, meaning it now accepts chips and has an according interface.

**Monsters:**

- added 4 more bugs:
- **Ion Klee**;
- **Prism Wing**;
- **Strizychar**;
- **Vio Zych**.
![ ](/.meta/images/showcase/2.3.3/bugs.png)
- added 4 monster egg items for the new bugs;
- some bugs are now used in certain special tier 4 recipes.

**Translation:**

- newly added decorations and items, described in above sections, require translation;
- moved some alta decorations for consistency:
- all in `/objects/biome/alterash_prime/bishyn/decorative/ct_bishyn_*` to `/objects/biome/alterash_prime/bishyn/decorative/*`;
- all in `/objects/biome/alterash_prime/calin/decorative/ct_calin_*` to `/objects/biome/alterash_prime/calin/decorative/*`;
- all in `/objects/biome/alterash_prime/gheatsyn/decorative/ct_gheatsyn_*` to `/objects/biome/alterash_prime/gheatsyn/decorative/*`;
- all in `/objects/biome/alterash_prime/hevika/decorative/ct_hevika_*` to `/objects/biome/alterash_prime/hevika/decorative/*`;
- all in `/objects/alta/eds/haulters/ct_eds_*` to `/objects/alta/eds/haulters/*`;
- all in `/objects/alta/eds/status_pods/ct_eds_*` to `/objects/alta/eds/status_pods/*`.

**Dev:**

- updated **Alta Zich** to **Alta Zych**, which led to id changes throughout the mod;
- updated merchant pools for engineer and mechanic (finally) - they now mostly contain alta items;
- unified filenames of some object sprites, keeping files with old names for now for the sake of compatability;
- added single-frame sprites named `tiled.png` to some objects for use in Tiled;
- added a fully functional alta tileset for use in Tiled:
![ ](/.meta/images/showcase/2.3.3/tiled.png)
- added more specific npc types instead of having them as tenants with modifications so they can be spawned directly and through Tiled;
- added custom npcs behaviors to make alta npcs more vigilant around object stealing;
- alta npcs now also alert nearby alta drones, causing them to attack the player if they steal anything.

**Other:**

- added 4 custom tier 4 food variants;
- updated icons for perfect tier 4 food;
- fixed compatability with [Monsters Unique Sounds (SFX from Beta)](https://steamcommunity.com/sharedfiles/filedetails/?id=1110852235):
- that mod creates and uses custom parameters in base monster init;
- alta drones use a custom init that doesn't create those parameters, causing drones to explode on spawn;
- adding `ouchTimer` to the custom init fixed this issue (although I think ideally this should be handled by the author of that mod).
- minor bug fixes.

### 2.3.2

This patch is meant to fix any immediate issues coming from 2.3, as well as make some small additions to its new content.
Expand Down Expand Up @@ -106,8 +202,8 @@ This patch is meant to fix any immediate issues coming from 2.3, as well as make
**Other:**

- added missing food recipes for tier 3 and 4 food;
- added custom tier 3 and 4 food variants;
- updated icons for perfect tier 3 and 4 food;
- added custom tier 3 food variants;
- updated icons for perfect tier 3 food;
- objects no longer show tags in base tooltips - they are still listed in the **Alta Scanner**, giving it additional purpose;
- fixed support for Race Traits by mentioning it in the "included" list;
- minor bug fixes.
Expand Down Expand Up @@ -397,7 +493,7 @@ It's time to go. You decide where - whether it's into the wild areas of alterash

![ ](/.meta/images/showcase/2.3.0/monsters1.png) ![ ](/.meta/images/showcase/2.3.0/monsters2.png) ![ ](/.meta/images/showcase/2.3.0/monsters3.png)
- added 8 bugs:
- **Alto Zich**;
- **Alto Zych**;
- **Aya Bee**;
- **Elin Bug**;
- **Juviley**;
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3 changes: 2 additions & 1 deletion .meta/description_sb_forum.bbcode
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Expand Up @@ -40,7 +40,8 @@ Check out full guide on tenants here: [URL='https://github.com/Ceterai/Enternia/
[*][URL='https://community.playstarbound.com/resources/erissss-more-planet-info.4966/']More Planet Info[/URL] (proper support for all effects, weather and biomes of this mod);
[*][URL='https://community.playstarbound.com/resources/truespace.3785/']True Space[/URL] (planets added by this mod are able to spawn near True Space stars. [IMG]https://raw.githubusercontent.com/Ceterai/Enternia/main/interface/bookmarks/icons/ct_alterash_planet.png[/IMG] [URL='https://github.com/Ceterai/Enternia/wiki/Alterash']Alterash[/URL] can spawn as a mild/cool planet or satellite, [IMG]https://raw.githubusercontent.com/Ceterai/Enternia/main/interface/bookmarks/icons/ct_alterash_prime_planet.png[/IMG] [URL='https://github.com/Ceterai/Enternia/wiki/Alterash-Prime']Alterash Prime[/URL] as a cool/cold planet or satellite);
[*][URL='https://steamcommunity.com/sharedfiles/filedetails/?id=2622273194']Race Traits[/URL] (check mod screenshots for stats);
[*][URL='https://community.playstarbound.com/resources/frackinraces.3717/']Frackin' Races[/URL]/[URL='https://community.playstarbound.com/resources/frackinuniverse.2920/']Frackin' Universe[/URL] (PARTIAL: no FU BYOS support. If you need it, you can get it here: [URL='https://steamcommunity.com/sharedfiles/filedetails/?id=3048977458']Alta FU Patch+[/URL]).
[*][URL='https://community.playstarbound.com/resources/frackinraces.3717/']Frackin' Races[/URL]/[URL='https://community.playstarbound.com/resources/frackinuniverse.2920/']Frackin' Universe[/URL] (PARTIAL: no FU BYOS support. If you need it, you can get it here: [URL='https://steamcommunity.com/sharedfiles/filedetails/?id=3048977458']Alta FU Patch+[/URL]);
[*][URL='https://steamcommunity.com/sharedfiles/filedetails/?id=947429656']Scripted Artificial Intelligence Lattice (Customisable A.I.!)[/URL] (adds 4 A.I. chips that modify S.A.I.L. with alta ship A.I. features and makes alta S.A.I.L. compatible with chips).
[/LIST]

[SIZE=6]Content Rundown[/SIZE]
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22 changes: 12 additions & 10 deletions .meta/description_steam.bbcode
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Expand Up @@ -34,16 +34,18 @@ Also, check out a [img] https://raw.githubusercontent.com/Ceterai/Enternia/main/

This mod [b]doesn't[/b] require any other mods to work and should be FU-compatible. It also [b]shouldn't conflict with any other mods[/b] due to specific id patterns.
[h2]Supported Addons[/h2][list]
[*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=737353165]Tabula Rasa[/url] (most items & objects are available at the table);
[*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=733665104]Spawnable Item Pack[/url] (all objects and a lot of items are available here, though less than at Tabula Rasa);
[*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1790667104]Equivalent Exchange[/url] (all plant-based and non-organic materials can be studied);
[*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=731354142]Improved Food Descriptions[/url] (proper support for all effects added by this mod);
[*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1117007107]More Planet Info[/url] (proper support for all effects, weather and biomes of this mod);
[*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=730684624]True Space[/url] (planets added by this mod are able to spawn near True Space stars. [img] https://raw.githubusercontent.com/Ceterai/Enternia/main/interface/bookmarks/icons/ct_alterash_planet.png [/img] [url=https://github.com/Ceterai/Enternia/wiki/Alterash]Alterash[/url] can spawn as a mild/cool planet or satellite, [img] https://raw.githubusercontent.com/Ceterai/Enternia/main/interface/bookmarks/icons/ct_alterash_prime_planet.png [/img] [url=https://github.com/Ceterai/Enternia/wiki/Alterash-Prime]Alterash Prime[/url] as a cool/cold planet or satellite);
[*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2622273194]Race Traits[/url] (check mod screenshots for stats);
[*]Frackin' Races/Frackin' Universe (PARTIAL: no FU BYOS support. If you need it, you can get it here: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3048977458]Alta FU Patch+[/url]).[/list]
[b]Temporary [i]incompatible[/i] with Armor Adapt.[/b]
[b]Temporary [i]incompatible[/i] with NpcSpawner+[/b] - use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3250490837]this patch[/url] if you want to create alta npcs with it.
[*][b]Tabula Rasa[/b] (most items & objects are available at the table);
[*][b]Spawnable Item Pack[/b] (all objects and a lot of items are available here, though less than at Tabula Rasa);
[*][b]Equivalent Exchange[/b] (all plant-based and non-organic materials can be studied);
[*][b]Improved Food Descriptions[/b] (proper support for all effects added by this mod);
[*][b]More Planet Info[/b] (proper support for all effects, weather and biomes of this mod);
[*][b]True Space[/b] (planets added by this mod are able to spawn near True Space stars. [img] https://raw.githubusercontent.com/Ceterai/Enternia/main/interface/bookmarks/icons/ct_alterash_planet.png [/img] [url=https://github.com/Ceterai/Enternia/wiki/Alterash]Alterash[/url] can spawn as a mild/cool planet or satellite, [img] https://raw.githubusercontent.com/Ceterai/Enternia/main/interface/bookmarks/icons/ct_alterash_prime_planet.png [/img] [url=https://github.com/Ceterai/Enternia/wiki/Alterash-Prime]Alterash Prime[/url] as a cool/cold planet or satellite);
[*][b]Race Traits[/b] (check mod screenshots for stats);
[*][b]Frackin' Races[/b] (PARTIAL: no FU BYOS support. If you need it, you can get it here: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3048977458]Alta FU Patch+[/url]);
[*][b]Scripted Artificial Intelligence Lattice (Customisable A.I.!)[/b] (adds 4 A.I. chips that modify S.A.I.L. with alta ship A.I. features and makes alta S.A.I.L. compatible with chips).[/list]
Temporarily [i]incompatible[/i] with [b]Armor Adapt.[/b]
Temporarily [i]incompatible[/i] with [b]NpcSpawner+[/b] - use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3250490837]this patch[/url] if you want to create alta npcs with it.
[b]For a full list of all supported mods with links and descriptions - go here: [url=https://github.com/Ceterai/Enternia?tab=readme-ov-file#supported-addons]My Enternia: Supported Addons[/url]
[h2]Mod Content Rundown[/h2]
[img]https://raw.githubusercontent.com/Ceterai/Enternia/main/.meta/images/tooltip1.png[/img]
[img]https://raw.githubusercontent.com/Ceterai/Enternia/main/.meta/images/tooltip2.png[/img]
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2 changes: 1 addition & 1 deletion .meta/wiki/linked/Alta.md
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Expand Up @@ -35,7 +35,7 @@ The "light and simple" architectural style, as well as furniture design and clot
Full list of decor: ^#b0e0fc;Alta Decorations^reset;

<p align="center">
<img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/city/pyramid/body.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/basic/chair/ct_alta_chair.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/basic/table/ct_alta_table.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/city/plant/body.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/city/crystal_bed/body.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/biome/alterash_prime/hevika/decorative/ct_hevika_sample/ct_hevika_sample.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/city/flower_bed/ct_alta_flower_bed.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/city/bench/ct_alta_bench.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/basic/cabinet/ct_alta_cabinet.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/city/statue/ct_alta_statue.png" />
<img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/city/pyramid/body.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/basic/chair/ct_alta_chair.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/basic/table/ct_alta_table.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/city/plant/body.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/city/crystal_bed/body.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/biome/alterash_prime/hevika/decorative/sample/ct_hevika_sample.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/city/flower_bed/ct_alta_flower_bed.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/city/bench/ct_alta_bench.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/basic/cabinet/ct_alta_cabinet.png" /> <img src="https://raw.githubusercontent.com/Ceterai/Enternia/main/objects/alta/city/statue/ct_alta_statue.png" />
</p>

#### Crystals
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10 changes: 9 additions & 1 deletion README.md
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Expand Up @@ -33,6 +33,7 @@ Also, check out this helpful tenant guide: [My Enternia Wiki: Tenants](https://g
- [Supported Addons](#supported-addons)
- [Information For Modders](#information-for-modders)
- [Information For Translators](#information-for-translators)
- [Incompatible](#incompatible)
- [Enhanced Tooltips](#enhanced-tooltips)
- [Tenants](#tenants)
- [Changes](#changes)
Expand Down Expand Up @@ -105,10 +106,12 @@ More about supported addons here: [Mod Support](https://github.com/Ceterai/Enter
- [More Planet Info](https://steamcommunity.com/sharedfiles/filedetails/?id=1117007107) (proper support for all effects, weather and biomes of this mod);
- [True Space](https://steamcommunity.com/sharedfiles/filedetails/?id=730684624) (planets added by this mod are able to spawn near True Space stars. ![ ](https://raw.githubusercontent.com/Ceterai/Enternia/main/interface/bookmarks/icons/ct_alterash_planet.png) [Alterash](https://github.com/Ceterai/Enternia/wiki/Alterash) can spawn as a mild/cool planet or satellite, ![ ](https://raw.githubusercontent.com/Ceterai/Enternia/main/interface/bookmarks/icons/ct_alterash_prime_planet.png) [Alterash Prime](https://github.com/Ceterai/Enternia/wiki/Alterash-Prime) as a cool/cold planet or satellite);
- [Race Traits](https://steamcommunity.com/sharedfiles/filedetails/?id=2622273194) (check mod screenshots for stats);
- [Frackin' Races](https://steamcommunity.com/sharedfiles/filedetails/?id=763259329)/[Frackin' Universe](https://steamcommunity.com/sharedfiles/filedetails/?id=729480149) (PARTIAL: no FU BYOS support. If you need it, you can get it here: [Alta FU Patch+](https://steamcommunity.com/sharedfiles/filedetails/?id=3048977458)).
- [Frackin' Races](https://steamcommunity.com/sharedfiles/filedetails/?id=763259329)/[Frackin' Universe](https://steamcommunity.com/sharedfiles/filedetails/?id=729480149) (PARTIAL: no FU BYOS support. If you need it, you can get it here: [Alta FU Patch+](https://steamcommunity.com/sharedfiles/filedetails/?id=3048977458));
- [Scripted Artificial Intelligence Lattice (Customisable A.I.!)](https://steamcommunity.com/workshop/filedetails/?id=947429656) (adds 4 A.I. chips that modify S.A.I.L. with alta ship A.I. features and makes alta S.A.I.L. compatible with chips).

![ ](.meta/images/scrn_tooltips5.png)
![ ](.meta/images/scrn_tooltips3.png)
![ ](/.meta/images/showcase/2.3.3/ai.png) ![ ](/.meta/images/showcase/2.3.3/ceterai.gif)

#### Information For Modders

Expand Down Expand Up @@ -141,6 +144,11 @@ There's a helpful [`/.meta/world.json`](.meta/world.json) file containing transl

Starting with version [2.1.4a](https://github.com/Ceterai/Enternia/releases/tag/2.1.4a), each new version's changelog now contains a **Translation** section that goes over changes made in that version that might require attention from translators.

### Incompatible

Temporary **incompatible** with [Armor Adapt](https://steamcommunity.com/sharedfiles/filedetails/?id=2601606862).
Temporary **incompatible** with [NpcSpawner+](https://steamcommunity.com/sharedfiles/filedetails/?id=895140470) - use [this patch](https://steamcommunity.com/sharedfiles/filedetails/?id=3250490837) if you want to create alta npcs with it.

### Enhanced Tooltips

As mentioned in the content rundown, many different items in this mod have improved, informative tooltips. Below are some examples of that:
Expand Down
2 changes: 1 addition & 1 deletion _metadata
Original file line number Diff line number Diff line change
Expand Up @@ -17,5 +17,5 @@
"OmRaceTraits"
],
"tags": "Crafting and Building|Miscellaneous|Planets and Environments|NPCs and Creatures|Weapons|Cheats and God Items|Species|User Interface|Furniture and Objects|Food and Farming|In-Game Tools|Mechanics|Armor and Clothes",
"version": "2.3.2"
"version": "2.3.3"
}
29 changes: 29 additions & 0 deletions ai/ct_ceterai_ai.frames
Original file line number Diff line number Diff line change
@@ -0,0 +1,29 @@
{
"frameGrid" : {
"size" : [90, 94],
"dimensions" : [9, 4],

"names" : [
["idle.0", "idle.1", "idle.2", "idle.3", "idle.4", "idle.5", "idle.6", "preblink", "blink"],
[null, "talk.0", "talk.1", null, "yell.0", "yell.1"],
[null, "refuse.0", "refuse.1", "refuse.2", "refuse.3", "refuse.4", "refuse.5", "refuse.6", "refuse.7"],
[null, "unique.0", "unique.1", "unique.2", "unique.3", "unique.4", "unique.5", "unique.6", "unique.7"]
]
},
"aliases" : {
"idle.7" : "blink",
"idle.8" : "preblink",
"idle.9" : "idle.0",
"idle.10" : "idle.1",
"idle.11" : "idle.2",
"idle.12" : "idle.3",
"idle.13" : "idle.4",
"idle.14" : "idle.5",
"idle.15" : "idle.6",
"idle.16" : "idle.1",
"idle.17" : "idle.2",
"idle.18" : "idle.3",
"idle.19" : "idle.4",
"idle.20" : "idle.5"
}
}
Binary file added ai/ct_ceterai_ai.png
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