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added 2 new surface biomes and 3 underground biomes;
completely reworked and rebalanced the planet - the old biome, all recipes, item stats, etc.;
added 3 new capturable monsters, 1 new EPP and 2 new crafting materials;
made the planet much harder to survive - added a planet hazard - ionized air, new weather - ionized rain, added teslaspikes and other hazards to spawn;
reworked all monster spawns;
changed possible planet difficulty to 4-6;
changed possible dungeons;
minor improvements.
See the list of contents for more info.