Skip to content

Installation Guide

Charon_S. edited this page Feb 10, 2025 · 20 revisions

Pre installation notes

  • RSS-Origin is available on CKAN. It's recommended to install RSS-Origin using CKAN but reading "Installation Guide" is still required!
  • Statement: The orbital data, physical data, appearance, etc. of celestial bodies are not guaranteed to be completely consistent with reality.

A quick summarize for several common questions and mistakes in installing and playing RSS-Origin: (subject to change)

(1) For the capability of RSS-Origin and RSS-Reborn

  • a. RSS-Origin CelestialsPack is fully compatible with RSS-Reborn.
  • b. RSS-Origin JSUNrings is compatible with current verison of RSS-Reborn. Ballisticfox will probably merge and modify the rings from RSS-Origin to RSS-Reborn later but I'm not sure as yet.
  • c. RSS-Origin GalaxyTex is compatible with RSS-Reborn.
  • d. RSS-Origin RSSTexture&TopoRevamp is mostly compatible with RSS-Reborn. But, same as RSS-Origin JSUNrings, Fox will probably merge some better textures from RSS-Origin to RSS-Reborn later.

(2) For using RSS-Origin CelestialsPack with Principia

  • a. Whether to use Principia or not mainly depends on personal preference. Principia makes irregular gravitational field possible, along with more accurate orbital mechanics and axial tilt. If you think those features aren't necessary to you, just ignore Principia.
  • b. Due to the limitation of Principia itself, you can add new celestials before you start a new save, and you can remove any number of them before you start a new save, but you cannot add/remove celestials to your old saves.

(3) For using RSS-Origin CelestialsPack without Principia

  • a. You can add/remove any number of new celestials at any time to any of your old saves or new saves.

(4) For general gameplay of RSS-Origin

  • a. The game starts at 1951-01-01, so if you want to focus on the two interstellar objects, you may need to warp to at least 50 years later in the game.
  • b. You can change the types of orbit color and celestial icon in GameData/RSSOrigin/RSSOriginSettings.cfg according to your own favor.

(5) For other compatibilities

(6) For using RSS-Origin RSSTextures&TopoRevamp

  • a. Don't open your old saves after installing RSS-Origin RSSTexture&TopoRevamp if you're playing with Principia!
  • b. The previous statement is false if you aren't using Principia.

For RSS-Origin CelestialsPack

Since this is the major part of the mod, we will give you a detailed guide and note, and we hope that you can patiently read it through

Things you should know:

Since this mod adds 200 extra celestial bodies to your game by default, along with 33 celestial bodies from RSS, for a total of 233, this will cause your game to lag during acceleration and slow scene switching. Given this situation, the folder structure of this mod is: each celestial or celestial system is placed in a separate folder, and you can add or remove celestial folders according to your own needs to ensure the smoothness of your gameplay.

We strongly do not recommend installing all celestials at once. (except for viewing scenery or searching for your target(s))

It is highly recommended not to install all celestials while you are ready to conduct interplanetary missions! We suggest retaining only the celestial(s) required for the mission and removing the remainings.

Specific operations for adding/removing celestial bodies:

Go to RSSOrigin in gamedata, search for celestial folders you need or don't need. Move the unwanted celestial folders out of GameData. (! Please remember the location of the celestial folder before moving it out! If you forget, you can go to check "List of added celestials" for the location of the celestial folder) If you need a certain celestial or celestial system, you can place it back in the corresponding position within GameData/RSSOrigin.

If you want to install small moons in the rings of gas/ice giants and also want to add rings to gas/ice giants, it is recommended to use "RSS-Origin JSUNrings". This ring pack is matched with RSS-Origin, and the positions of the small moons and rings are adjusted according to reality. If this ring pack is not used, the small moons may drift elsewhere, which will look weird at least visually - they may get out of the gap which they should be in, for example.

You can choose orbit line color and whether to use astrological symbols or not in GameData/RSSOrigin/RSSOriginSettings.cfg

Known issues of this RSS-Origin CelestialsPack

    1. Objects with smaller radii (<409m) may have rendering bugs. When viewed from a distance, the overall display will be black. When approaching, the texture will probably flicker, but it does not affect landing. Once approached, it will return to normal.
    1. After installing a large number of celestials with Principia, when the Plotting Frame Selection interface is fully expanded, the game will become extremely laggy. Reducing the number of expanded celestials or closing the interface can solve this problem.
    1. After installing a large number of celestials without Principia, when you go to map view, the game will become laggy due to too much orbit lines rendered.
    1. The limitation of Principia, which is only constant angular frequency per object is possible, results in some moons that are tidally locked with planets being unable to effectively maintain tidal locking. After warping for a period of time, the moons will deviate from the correct orientation, which cannot be solved at present.
    1. There may be some bugs for unknown reasons when attempting to transfer between some small asteroids and their moons (passing through SOI). Switching to the tracking station and then switch back to the vessel can solve this problem.

Dependencies and recommendations

(In case you are new to KSP, dependencies of RSS are: Module Manager, Kopernicus, RSS-Textures, KSP Community Fixes)

Highly recommend:

Recommend:

Incompatibles: Other expansion packs for RSS.

Download & installation instruction

Option #1: Using CKAN. (recommended)

Option #2: Manually install

  1. Go to the release page of this repository, download "RSS-Origin Core.zip".
  2. Go to the release page of this repository, choose the celestial(s) you desired, download it.
  3. Unzip "RSS-Origin Core.zip". Put the folder "RSSOrigin", "000_NiakoUtils" and "AdvancedPQSTools" into your Gamedata.
  4. Unzip the celestial pack(s).zip. Put the folder(s) "RSSOrigin" into your Gamedata.
  5. If you are playing without Principia, launch your game and continue your saves.
  6. If you are playing with Principia, launch your game and create a new save to play. (Don't open your old saves, or your game will crash or your save will be broken!)

Hardward requirements

If you can run RSS (or RSS+Principia) on your device, you can run this mod. But notice, more celestials added to your game means better device you should have.

For RSS-Origin RSSTexture&TopoRevamp

Don't open your old saves after installing RSS-Origin RSSTexture&TopoRevamp if you're playing with Principia! The previous statement is false if you aren't using Principia.

Dependencies:

Compatibilities:

This mod is compatible with Real Solar System, RSS-Reborn and KSRSS (KSRSS-Reborn). So the dependency is RSS, or RSS-Reborn, or KSRSS (KSRSS-Reborn).

It is compatible with RSS-Rebron. Higher quality textures of Phobos, Ceres and Vesta from RSS-Reborn will overwrite the RSS-Origin's.

Incompatibles: If you're using it with GGE/RVE2.0 or KSRSS, EVE cloud layers will cover the kopernicus textures of the gas planets by default, therefore you can't see the new textures for gas planets added by RSS-Origin RSSTexture&TopoRevamp. You can configure which texture you want to see in GameData/RSSOrigin/RSSOriginSettings.cfg

Download & installation instruction

Option #1: Using CKAN (recommended)

Option #2: Manually install

  1. Go to the release page of this repository, download "RSS-Origin Core.zip".
  2. Go to the release page of this repository, download "RSS-Origin RSSTexture&TopoRevamp Configs.zip".
  3. Go to the release page of this repository, choose a resolution you desired, download it.
  4. Unzip "RSS-Origin Core.zip",put the folder "RSSOrigin" into your Gamedata.
  5. Unzip "RSS-Origin RSSTexture&TopoRevamp Configs.zip",put the folder "RSSOrigin", "000_NiakoUtils", "001_DuckweedUtils" and "AdvancedPQSTools" into your Gamedata.
  6. Unzip "RSS-Origin RSSTexture&TopoRevamp Textures(xx)k.zip",put the folder "RSSOrigin" into your Gamedata.
  7. Launch your game.

Hardward requirements

It is the same as RSS-Textures.

RSS-Origin GasPlanetsShapeCorrection

This is a part of RSS-Origin RSSTexture&TopoRevamp, which replaces the original regular spheroid shape of Jupiter, Saturn, Uranus and Neptune by a real, ellipsoidal shape, alongside with their textures reprojected to fit their oblateness. There is a setting in RSSOriginSettings.cfg which allows you to choose which planet you want for a ellipsoidal shape.

Note: Some people may not be clear about it, that KSP's atmosphere can only be spheroidal-shaped, so does scatterer. So in one word, this part of RSS-Origin will break gas planets' atmosphere and possibly scatterer (the game won't be broken), so use it at your own risk if you want to go deep into gas planets' atmosphere. This part is intended to get a more realistic look of gas planets outside their atmosphere, so I recommend to disable the ellipsoidal shape when you're going to enter the atmosphere of gas planets.

Dependencies:

It needs RSS-Origin Core and RSS-Origin JSUNrings to function normally. Other than that is the same as RSS-Origin RSSTexture&TopoRevamp.

Compatibilities:

It DOES NOT compatible with KSRSS. Other than that is the same as RSS-Origin RSSTexture&TopoRevamp.

Download & installation instruction:

CKAN is not provided, manually install only

  1. Go to the release page of this repository, download "RSS-Origin Core.zip".
  2. Go to the release page of this repository, download "RSS-Origin GasPlanetsShapeCorrection.zip".
  3. Unzip "RSS-Origin Core.zip",put the folder "RSSOrigin" into your Gamedata.
  4. Unzip "RSS-Origin GasPlanetsShapeCorrection.zip",put the folder "RSSOrigin" into your Gamedata.
  5. Launch your game.

Hardward requirements

Same as RSS-Origin RSSTexture&TopoRevamp.

For RSS-Origin JSUNrings

Dependencies and compatibilities:

Dependency: Real Solar System

Recommend: If you want realistic ring shadow, Scatterer is needed.

Incompatibles: RSS-Origin JSUNrings should has the ability to overwrite other ring configs in most cases. If it doesn't, feel free to contact me.

Download & installation instruction

Option #1: Using CKAN (recommended)

Option #2: Manually install

  1. Go to the release page of this repository, download "RSS-Origin JSUNrings.zip".
  2. Unzip "RSS-Origin JSUNrings.zip",put the folder "RSSOrigin" into your Gamedata.
  3. Launch your game. Go to check if there're faint rings around Uranus. If yes, then you have installed the mod successfully.

You might wonder:

Why only Saturn's rings can be seen? In order to restore the true appearance of the rings as much as possible, I selected the parameters on Wikipedia. I chose the standard optical depth of each part of the ring and converted them to opacity as the transparency of the ring textures. Although opacity and transparency are not exactly the same parameter (one representing optics and the other representing computer graphics), the results look very similar to the real situation. So from the perspective of back scattered view, if the exposure is not increased using TUFX or KS3P, the rings of Jupiter and Neptune are completely invisible, and only the ε ring of Uranus can be seen in the distance. If you are careful enough, you can see Uranus' other 9 thin main rings in backscattered view. Of course, the higher the exposure, the easier it is to see. All rings are visible in forward scattered view (backlit/through sunlight).

For RSS-Origin GalaxyTex

Dependencies and compatibilities:

Dependency: Only TextureReplacer is needed

Incompatibles: RSS-Origin GalaxyTex should has the ability to overwrite other skybox configs in most cases. If it doesn't, feel free to contact me.

Download & installation instruction

Option #1: Using CKAN (recommended)

Option #2: Manually install

  1. Go to the release page of this repository, choose a resolution you desired, download "RSS-Origin GalaxyTex(xx)k.zip".
  2. Unzip "RSS-Origin GalaxyTex(xx)k.zip",put the folder "RSSOrigin" into your Gamedata.
  3. Launch your game.