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Resources
The resources available in Microcosm are detailed below:
Core resources are used to construct select improvements requiring resources.
Ore is used to construct improvements of size and strength.
Timber is used to construct improvements requiring lumber.
Magma is used to construct improvements requiring melting or heating.
Rare resources apply special effects to settlements within one quad.
Adds a wealth bonus of 50% per exploitation.
Produced units gain 50% health/power per exploitation.
Adds a strength bonus of 50% per exploitation.
At nighttime, adds a vision bonus per exploitation, removes harvest effect, and protects from heathens.
Please note: sunstone does not appear on the board if climatic effects are disabled.
Adds a fortune bonus of 50% per exploitation.