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Hoists cell support to /obj/item/gun, modular guns API #18984

Hoists cell support to /obj/item/gun, modular guns API

Hoists cell support to /obj/item/gun, modular guns API #18984

Triggered via pull request November 16, 2024 02:12
Status Failure
Total duration 2m 25s
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ci_suite.yml

on: pull_request
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14 errors and 10 warnings
Compile Maps
Process completed with exit code 1.
Integration Tests
Process completed with exit code 1.
Run Linters: code/game/content/factions/corporations/nanotrasen/guns/nt_protomag.dm#L36
/obj/item/ammo_magazine/nt_protomag/pistol was not a valid type
Run Linters: code/modules/client/client_procs.dm#L435
undefined var: "active_mousedown_item"
Run Linters: code/modules/projectiles/guns/gun-projectile-implementation.dm#L27
undefined proc: "can_wield_item" on /mob
Run Linters: code/modules/projectiles/guns/gun-projectile-implementation.dm#L27
undefined proc: "is_held_twohanded" on /obj/item/gun
Run Linters: code/modules/projectiles/guns/gun.dm#L396
undefined proc: "can_wield_item" on /mob/living
Run Linters: code/modules/projectiles/guns/gun.dm#L396
undefined proc: "is_held_twohanded" on /obj/item/gun
Run Linters: code/modules/projectiles/guns/gun.dm#L538
undefined var: "burst"
Run Linters: code/modules/projectiles/guns/gun.dm#L540
undefined proc: "process_projectile" on /obj/item/gun
Run Linters: code/modules/projectiles/guns/gun.dm#L577
undefined proc: "is_held_twohanded" on /obj/item/gun
Windows Build
Process completed with exit code 1.
Completion Gate
Process completed with exit code 1.
Run Linters: code/datums/components/items/wielding.dm#L43
#warn tell them which bind dumbass
Run Linters: code/datums/status_effects/basic/taser_stun.dm#L12
#warn impl - movespeed modifier, pain damage