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res_mods/0.9.17.1/gui/maps/icons/vehicle/small/uk-GB19_Sherman_Firefly.png
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10 changes: 10 additions & 0 deletions
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res_mods/0.9.17.1/vehicles/british/GB19_Sherman_Firefly/crash/lod0/Chassis.model
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<chassis.model> | ||
<materialNames> | ||
</materialNames> | ||
<visibilityBox> | ||
<min>-1.27163 0.00584043 -3.04104</min> | ||
<max>1.27163 1.11819 2.77945</max> | ||
</visibilityBox> | ||
<tank> true </tank> | ||
<nodefullVisual>vehicles/british/GB19_Sherman_Firefly/crash/lod0/Chassis</nodefullVisual> | ||
</chassis.model> |
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...ds/0.9.17.1/vehicles/british/GB19_Sherman_Firefly/crash/lod0/Chassis.primitives_processed
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res_mods/0.9.17.1/vehicles/british/GB19_Sherman_Firefly/crash/lod0/Chassis.visual_processed
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<chassis.visual_processed> | ||
<node> | ||
<identifier>Scene Root</identifier> | ||
<transform> | ||
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<identifier>nodes_01</identifier> | ||
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<identifier>HP_gui</identifier> | ||
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</node> | ||
<node> | ||
<identifier> Tank </identifier> | ||
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<identifier>V</identifier> | ||
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<identifier>V_BlendBone</identifier> | ||
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<node> | ||
<identifier>Tank_BlendBone</identifier> | ||
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</node> | ||
</node> | ||
</node> | ||
</node> | ||
<renderSet> | ||
<treatAsWorldSpaceObject> true </treatAsWorldSpaceObject> | ||
<node>Tank_BlendBone</node> | ||
<node>V_BlendBone</node> | ||
<geometry> | ||
<vertices>track_RShape.vertices</vertices> | ||
<stream>track_RShape.uv2</stream> | ||
<primitive>track_RShape.indices</primitive> | ||
<primitiveGroup> 0 <material><identifier>track_mat_R_skinned</identifier><fx>shaders/std_effects/PBS_tank_skinned_ao.fx</fx><collisionFlags> 0 </collisionFlags><materialKind> 0 </materialKind><property>normalMap<Texture>vehicles/british/tracks/T51_v2_track_ANM.dds</Texture></property><property> metallicGlossMap <Texture>vehicles/british/tracks/T51_v2_track_GMM.dds</Texture></property><property>metallicDetailMap<Texture>vehicles/russian/Tank_detail/Details_map.dds</Texture></property><property>g_useNormalPackDXT1<Bool> false </Bool></property><property>g_useDetailMetallic<Bool> true </Bool></property><property>g_maskBias<Float>0.22</Float></property><property>g_detailUVTiling<Vector4>2.80548 0.70137 0.000000 0.000000</Vector4></property><property>g_detailPowerGloss<Float>0.35</Float></property><property>g_detailPowerAlbedo<Float>0.14</Float></property><property>g_detailPower<Float> 8 </Float></property><property>doubleSided<Bool> true </Bool></property><property>diffuseMap<Texture>vehicles/british/tracks/T51_v2_track_AM.dds</Texture></property><property>crash_coefficient<Float>0.3</Float></property><property>alphaTestEnable<Bool> true </Bool></property><property>alphaReference<Int> 64 </Int></property></material><groupOrigin> 1.054960 0.562885 0.208571 </groupOrigin></primitiveGroup> | ||
</geometry> | ||
</renderSet> | ||
<renderSet> | ||
<treatAsWorldSpaceObject> true </treatAsWorldSpaceObject> | ||
<node>V_BlendBone</node> | ||
<node>Tank_BlendBone</node> | ||
<geometry> | ||
<vertices>track_LShape.vertices</vertices> | ||
<stream>track_LShape.uv2</stream> | ||
<primitive>track_LShape.indices</primitive> | ||
<primitiveGroup> 0 <material><identifier>track_mat_L_skinned</identifier><fx>shaders/std_effects/PBS_tank_skinned_ao.fx</fx><collisionFlags> 0 </collisionFlags><materialKind> 0 </materialKind><property>normalMap<Texture>vehicles/british/tracks/T51_v2_track_ANM.dds</Texture></property><property> metallicGlossMap <Texture>vehicles/british/tracks/T51_v2_track_GMM.dds</Texture></property><property>metallicDetailMap<Texture>vehicles/russian/Tank_detail/Details_map.dds</Texture></property><property>g_useNormalPackDXT1<Bool> false </Bool></property><property>g_useDetailMetallic<Bool> true </Bool></property><property>g_maskBias<Float>0.22</Float></property><property>g_detailUVTiling<Vector4>2.80548 0.70137 0.000000 0.000000</Vector4></property><property>g_detailPowerGloss<Float>0.35</Float></property><property>g_detailPowerAlbedo<Float>0.14</Float></property><property>g_detailPower<Float> 8 </Float></property><property>doubleSided<Bool> true </Bool></property><property>diffuseMap<Texture>vehicles/british/tracks/T51_v2_track_AM.dds</Texture></property><property>crash_coefficient<Float>0.3</Float></property><property>alphaTestEnable<Bool> true </Bool></property><property>alphaReference<Int> 64 </Int></property></material><groupOrigin> -1.054415 0.562017 -0.251570 </groupOrigin></primitiveGroup> | ||
</geometry> | ||
</renderSet> | ||
<constraints> | ||
</constraints> | ||
<boundingBox> | ||
<min> -1.271625 0.005840 -3.041040 </min> | ||
<max> 1.271625 1.118193 2.779445 </max> | ||
</boundingBox> | ||
<geometrySize> 207978 </geometrySize> | ||
<minUVDensity> 0.120826 </minUVDensity> | ||
</chassis.visual_processed> |
10 changes: 10 additions & 0 deletions
10
res_mods/0.9.17.1/vehicles/british/GB19_Sherman_Firefly/crash/lod0/Hull.model
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<hull.model> | ||
<materialNames> | ||
</materialNames> | ||
<visibilityBox> | ||
<min>-1.56049 -0.843548 -3.33179</min> | ||
<max>1.5982 1.0641 2.91259</max> | ||
</visibilityBox> | ||
<tank> true </tank> | ||
<nodefullVisual>vehicles/british/GB19_Sherman_Firefly/crash/lod0/Hull</nodefullVisual> | ||
</hull.model> |
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res_mods/0.9.17.1/vehicles/british/GB19_Sherman_Firefly/crash/lod0/Hull.primitives_processed
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res_mods/0.9.17.1/vehicles/british/GB19_Sherman_Firefly/crash/lod0/Hull.visual_processed
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@@ -0,0 +1,82 @@ | ||
<hull.visual_processed> | ||
<node> | ||
<identifier>Scene Root</identifier> | ||
<transform> | ||
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<row2> 0.000000 0.000000 1.000000 </row2> | ||
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<node> | ||
<identifier> lod0 </identifier> | ||
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<node> | ||
<identifier> hull </identifier> | ||
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<node> | ||
<identifier>hull_inside</identifier> | ||
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</transform> | ||
</node> | ||
</node> | ||
<node> | ||
<identifier>HP_Fire_1</identifier> | ||
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<node> | ||
<identifier>HP_Fire_2</identifier> | ||
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</node> | ||
<node> | ||
<identifier>HP_turretJoint</identifier> | ||
<transform> | ||
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</node> | ||
</node> | ||
<renderSet> | ||
<treatAsWorldSpaceObject> false </treatAsWorldSpaceObject> | ||
<node>Scene Root</node> | ||
<geometry> | ||
<vertices> vertices </vertices> | ||
<primitive>indices</primitive> | ||
<primitiveGroup> 0 <material><identifier>tank_inside</identifier><collisionFlags> 0 </collisionFlags><materialKind> 0 </materialKind><fx>shaders/std_effects/PBS_tank.fx</fx><property> metallicGlossMap <Texture>vehicles/american/crash_inside/crash_inside_GMM.dds</Texture></property><property>normalMap<Texture>vehicles/american/crash_inside/crash_inside_NM.dds</Texture></property><property>diffuseMap<Texture>vehicles/american/crash_inside/crash_inside_AM.dds</Texture></property><property>excludeMaskAndAOMap<Texture>vehicles/american/crash_inside/crash_inside_AO.dds</Texture></property><property>g_useNormalPackDXT1<Bool> true </Bool></property></material><groupOrigin> 0.010628 0.260414 -0.260801 </groupOrigin></primitiveGroup> | ||
<primitiveGroup> 1 <material><identifier>tank_hull_01</identifier><property>g_crashUVTiling<Vector4> 4.000000 4.000000 0.000000 0.000000 </Vector4></property><collisionFlags> 0 </collisionFlags><materialKind> 0 </materialKind><fx>shaders/std_effects/PBS_tank_crash.fx</fx><property> metallicGlossMap <Texture>vehicles/british/GB50_Sherman_III/Sherman_III_hull_01_GMM.dds</Texture></property><property>normalMap<Texture>vehicles/british/GB50_Sherman_III/Sherman_III_hull_01_ANM.dds</Texture></property><property>diffuseMap<Texture>vehicles/british/GB50_Sherman_III/Sherman_III_hull_01_AM.dds</Texture></property><property>excludeMaskAndAOMap<Texture>vehicles/british/GB50_Sherman_III/Sherman_III_hull_01_AO.dds</Texture></property><property> crashTileMap <Texture>vehicles/russian/Tank_detail/crash_tile.dds</Texture></property><property>alphaTestEnable<Bool> false </Bool></property><property>g_useNormalPackDXT1<Bool> false </Bool></property></material><groupOrigin> 0.018856 0.265641 -0.209601 </groupOrigin></primitiveGroup> | ||
<primitiveGroup> 2 <material><identifier>tank_chassis_01</identifier><property>g_crashUVTiling<Vector4> 2.000000 2.000000 0.000000 0.000000 </Vector4></property><collisionFlags> 0 </collisionFlags><materialKind> 0 </materialKind><fx>shaders/std_effects/PBS_tank_crash.fx</fx><property> metallicGlossMap <Texture>vehicles/british/GB50_Sherman_III/Sherman_III_chassis_01_GMM.dds</Texture></property><property>normalMap<Texture>vehicles/british/GB50_Sherman_III/Sherman_III_chassis_01_ANM.dds</Texture></property><property>diffuseMap<Texture>vehicles/british/GB50_Sherman_III/Sherman_III_chassis_01_AM.dds</Texture></property><property>excludeMaskAndAOMap<Texture>vehicles/british/GB50_Sherman_III/Sherman_III_chassis_01_AO.dds</Texture></property><property> crashTileMap <Texture>vehicles/russian/Tank_detail/crash_tile.dds</Texture></property><property>alphaTestEnable<Bool> false </Bool></property><property>g_useNormalPackDXT1<Bool> false </Bool></property></material><groupOrigin> 0.000000 -0.350304 -0.089941 </groupOrigin></primitiveGroup> | ||
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<min> -1.560486 -0.843548 -3.331789 </min> | ||
<max> 1.598199 1.064096 2.912586 </max> | ||
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<geometrySize> 1282838 </geometrySize> | ||
<minUVDensity> 0.001877 </minUVDensity> | ||
</hull.visual_processed> |
10 changes: 10 additions & 0 deletions
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res_mods/0.9.17.1/vehicles/british/GB19_Sherman_Firefly/normal/lod0/Chassis.model
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,10 @@ | ||
<chassis.model> | ||
<materialNames> | ||
</materialNames> | ||
<visibilityBox> | ||
<min>-1.30583 0.0182185 -3.03515</min> | ||
<max>1.30582 1.11261 2.78689</max> | ||
</visibilityBox> | ||
<tank> true </tank> | ||
<nodefullVisual>vehicles/british/GB19_Sherman_Firefly/normal/lod0/Chassis</nodefullVisual> | ||
</chassis.model> |
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...s/0.9.17.1/vehicles/british/GB19_Sherman_Firefly/normal/lod0/Chassis.primitives_processed
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