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Version 1.9

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@ClonkAndre ClonkAndre released this 02 Oct 19:41
b8115d4

Changelog

  1. Added “NativePed” class.
  2. Added “Side” enum.
  3. Added “GetPlayerPedHandle” function to “NativeGame” class.
  4. Added “GetCommonWeaponName” function to “NativeGame” class.
  5. Added “GetSidePedIsStandingFromVehiclesPerspective” function to “IVVehicle” class.
  6. Added “Empty” function to “NativeModel” struct.
  7. Added “SetAlwaysKeepTask” function to “PedTaskController” struct.
  8. Added new overload to “AddBlip” function in “NativeBlip” class.
  9. Removed the “AlwaysKeepTask” property from “PedTaskController” struct.