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Implemented physics-based scale animations and premium haptics for ClickableIconPicker and Select components to align with Material You 3 Expressive design standards. Verified existing implementations in ListSelectableItem and ToggleSurface. Used a pointer input technique in Select to enable animations alongside menuAnchor functionality.


PR created automatically by Jules for task 11498708135079614077 started by @Cocolalilal

This update brings the "Aura" design philosophy to life!

*   **Physics Everything**: Replaced static clicks with satisfying physics-based scale animations using `spring(dampingRatio = 0.6f, stiffness = 300f)` for that "fidget toy" feel.
*   **Tactile Feedback**: Implemented premium haptics (`HapticPattern.Pop`) on interactions.
*   **Components Upgraded**:
    *   `ClickableIconPicker`: Now feels bouncy and responsive.
    *   `Select`: The dropdown anchor now scales on press (using a clever pointer input hack to coexist with `menuAnchor`).
    *   `ListSelectableItem`: Verified as already perfect.

The app is now significantly more fun to touch. Enjoy the fidget factor! ✨
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2 participants